I can't find enough information to decide which compiler should I use to compile my project. There are several programs on different computers simulating a process. On Linux, I'm using GCC. Everything is great. I can optimize code, it compiles fast and uses not-so-much memory.
I do my own benchmark with MSVC and GCC compilers. Later one produces slightly faster binaries (for each subarchitecture). Though compile time is much more than MSVC.
So I decided to use MinGW. But can't find any explanation about exception handling methods and their implementations in MinGW. I can use different distributions for different operating systems and architectures.
Considerations:
- Compile time and memory are not important for my usage. Only important thing is runtime optimization. I need my programs to be fast enough. A slow compiler is acceptable.
- OS: Microsoft Windows XP / 7 / 8 / Linux
- Architecture: Intel Core i7 / Core2 / and a very old i686 running XP :P
There's a short overview at MinGW-w64 Wiki:
Why doesn't mingw-w64 gcc support Dwarf-2 Exception Handling?
The Dwarf-2 EH implementation for Windows is not designed at all to
work under 64-bit Windows applications. In win32 mode, the exception
unwind handler cannot propagate through non-dw2 aware code, this means
that any exception going through any non-dw2 aware "foreign frames"
code will fail, including Windows system DLLs and DLLs built with
Visual Studio. Dwarf-2 unwinding code in gcc inspects the x86
unwinding assembly and is unable to proceed without other dwarf-2
unwind information.
The SetJump LongJump method of exception handling works for most
cases on both win32 and win64, except for general protection faults.
Structured exception handling support in gcc is being developed to
overcome the weaknesses of dw2 and sjlj. On win64, the
unwind-information are placed in xdata-section and there is the .pdata
(function descriptor table) instead of the stack. For win32, the chain
of handlers are on stack and need to be saved/restored by real
executed code.
GCC GNU about Exception Handling:
GCC supports two methods for exception handling (EH):
- DWARF-2 (DW2) EH, which requires the use of DWARF-2 (or DWARF-3) debugging information. DW-2 EH can cause executables to be
slightly bloated because large call stack unwinding tables have to be
included in th executables.
- A method based on setjmp/longjmp (SJLJ). SJLJ-based EH is much slower than DW2 EH (penalising even normal execution when no
exceptions are thrown), but can work across code that has not been
compiled with GCC or that does not have call-stack unwinding
information.
[...]
Structured Exception Handling (SEH)
Windows uses its own exception handling mechanism known as Structured Exception Handling (SEH). [...]
Unfortunately, GCC does not support SEH yet. [...]
See also:
- Exception handling models of GCC
- C++ Exception Handling for IA-64
- EH newbies howto
SJLJ (setjmp/longjmp): – available for 32 bit and 64 bit – not “zero-cost”: even if an exception isn’t thrown, it incurs a minor
performance penalty (~15% in exception heavy code) – allows exceptions
to traverse through e.g. windows callbacks
DWARF (DW2, dwarf-2) – available for 32 bit only – no permanent runtime overhead – needs whole call stack to be dwarf-enabled, which
means exceptions cannot be thrown over e.g. Windows system DLLs.
SEH (zero overhead exception) – will be available for 64-bit GCC 4.8.
source: http://qt-project.org/wiki/MinGW-64-bit