I am writing an app for the iPhone that will play some movies utilizing MPMoviePlayerViewController
. So far I have gotten it to play movies, however it is throwing some errors in the debugger that all start with CGContext
. I have wracked my brain in trying to fix it. Here are the details of my code:
.h file:
#import <UIKit/UIKit.h>
#import <MediaPlayer/MediaPlayer.h>
@interface MovieViewController : UIViewController {
MPMoviePlayerViewController *playerController;
}
-(IBAction) playMovie:(id)sender;
.m file:
@interface MovieViewController ()
@end
@implementation
-(IBAction)playMovie:(id)sender {
NSURL *url = [NSURL fileURLWithPath:[[NSBundle mainBundle]
pathForResource:@"moviename" ofType:@"mp4"]];
playerController = [[MPMoviePlayerViewController alloc]
initWithContentURL:url];
[self presentMoviePlayerViewControllerAnimated:playerController];
playerController.moviePlayer.movieSourceType = MPMovieSourceTypeFile;
[playerController.moviePlayer play];
playerController = nil;
}
When I run the program the movie will play, however when the code executes the line: playerController = [[MPMoviePlayerViewController alloc] initWithContentURL:url];
the following errors occur:
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextClipToRect: invalid context 0x0
<Error>: CGContextTranslateCTM: invalid context 0x0
<Error>: CGContextDrawShading: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
I do know that invalid context 0x0
means that those specific variables do not have a value, but I have no idea how to remedy this. Any help would be greatly appreciated.