I'm learning to use scrapy with splash. As an exercise, I'm trying to visit https://www.ubereats.com/stores/, click on the address text box, enter a location and then press the Enter button to move to next page containing the restaurants available for that location. I have the following lua code:
function main(splash)
local url = splash.args.url
assert(splash:go(url))
assert(splash:wait(5))
local element = splash:select('.base_29SQWm')
local bounds = element:bounds()
assert(element:mouseclick{x = bounds.width/2, y = bounds.height/2})
assert(element:send_text("Wall Street"))
assert(splash:send_keys("<Return>"))
assert(splash:wait(5))
return {
html = splash:html(),
}
end
When I click on "Render!" in the splash API, I get the following error message:
{
"info": {
"message": "Lua error: [string \"function main(splash)\r...\"]:7: attempt to index local 'element' (a nil value)",
"type": "LUA_ERROR",
"error": "attempt to index local 'element' (a nil value)",
"source": "[string \"function main(splash)\r...\"]",
"line_number": 7
},
"error": 400,
"type": "ScriptError",
"description": "Error happened while executing Lua script"
}
Somehow my css expression is false, resulting in splash trying to access an element that is undefined/nil! I've tried other expressions, but I can't seem to figure it out!
Q: Does anyone know how to solve this problem?
EDIT: Even though I still would like to know how to actually click on the element, I figured out how to get the same result by just using keys:
function main(splash)
local url = splash.args.url
assert(splash:go(url))
assert(splash:wait(5))
splash:send_keys("<Tab>")
splash:send_keys("<Tab>")
splash:send_text("Wall Street, New York")
splash:send_keys("<Return>")
assert(splash:wait(10))
return {
html = splash:html(),
png = splash:png(),
}
end
However, returned html/images in the splash API are from the page where you enter the address, not the page that you see after you've entered your address and clicked enter.
Q2: How do I succesfully load the second page?