I have a basic question about Three.js. I've googled but didn't find anything useful... How do I handle animated models in Three.js? I know how to import .js files, and I have an animated cube exported from blender to .js format. I've imported it with the JSONLoader, but the animation wont play by itself. So that's where I am, I don't know how to play it.
I've checked the documentation but I don't know what I should use... Tried the MorphAnimationMesh, and when I log the length, it finds 250 frames. So I guess the export went well.
I'm using WebMatrix and it doesn't seem to recognize dae-files, so I haven't tried with them yet. And for them as well I do not know how to handle animations.
Please help!