I am wondering if anyone knows of a open source or paid Xcode template.
It would be for a basic game, ( NOT COCOS2d ).
It would include simple items like profile management, load/save, Menu, Settings,
( perhaps include Openfeint/Game Center )
Something to use as a base for creating new games, things that get used over and over.
I am thinking about creating either a simple match three game, or maybe a card game.
Before I sat down and created one myself, I thought I would check to see if something
was available. ( No need to recreate the wheel right? )
Thanks everyone!
This isn't quite the solution you're looking for as it's not a game template, but it's worth checking out Sparrow - it's an open-source Objective C library so you don't need to learn anything new (unlike COCOS2D) and there's a nice Beginners Action Game tutorial you can follow.
Cheers..
If you don't want to use Cocos2D I guess you are thinking of 3D i.e. OpenGL ES games. If so, have a look at former question Alternative of Unity & SIO2. Maybe this is what you are looking for, but you should take SIO2 and Unity3D themselves into consideration. Especially Unity3D (I am just evaluating it the last 2 weeks) will save you a lot of work. SIO2 is a library using Blender for design and ships with customized exporter. It was open source since V1.4 but then they "convert" it into commercial software. What a pitty that the 1.4 source code is still not available at the according SF project.
There are two more engines: Unreal 3 Engine and Torque. I failed to find the pricing for Unreal now, but it might be something about 25% of your revenue or so. Torque stopped selling their 3D engine on iPhone and is now available in 2D only.
PS: Even for simple games I recommend using some kind of game engine, it will save you a lot of work compared to native XCode hacking.
You can use this template which is a well researched one available in the market.
http://www.binpress.com/app/ios-boilerplate-and-template/1597