I think I'm getting close to understanding how Mono GC and ObjC ref counting live together.
The way it works is that when a native object has a reference count of 1, we do not prevent the managed instance from getting garbage collected. As soon as the reference count increases above 1, we prevent the managed instance from getting garbage collected.
This is because a managed object may contain user state. For managed objects which are mirroring a corresponding native object (such as the managed UIView instance) MonoTouch knows that the instance can not contain any state, so as soon as no managed code has a reference to the managed instance, the GC can collect it. If a managed instance is required at a later stage, we just create a new one.
So if I create a CustomButton
that inherits UIButton
, add it as subview to my View
, let the managed reference slip out of scope and then run GC, this managed CustomButton
still won't be eligible for collection.
Why can't it be collected? Of course it may have managed state like properties, but if there is no link to it from managed objects, who cares about this state? It may as well just disappear, why can't it?
I'm thinking of one possible reason: subscribing to CustomButton
events won't keep it alive for the GC so when the object gets collected, events stop firing. This would perhaps result in unexpected behavior.
Is this correct? Are there other reasons for keeping the managed object alive even if no one links it?