i have an UITableView in my app and i have to load some images that have a fixed width but different heights. I download the images async using an NSOperationQueue and for resizing and cropping i tried to use the solution provided by Jane Sales in this post link text.
i made a custom UITableViewCell class and in it i have a method that is called when the queued operation finishes to download the image. The method is called properly and the images are displayed. When i try to resize the images using the method proposed by Jane the problems appear. When it reaches [sourceImage drawInRect:thumbnailRect]; i receive an exec bad access error and i can't figure out why. I call the method like this:
- (void) setupImage:(UIImage *) anImage{
UIImage *resized = [anImage imageByScalingAndCroppingForSize:CGSizeMake(64, 59)];
if(resized == nil)
resized = [UIImage newImageFromResource:@"thumb2.png"];
[thumbnailView setImage:resized];
}
setupImage is the function called when the NSOperationQueue finishes the download action of anImage.
Could someone give me a clue why i receive the exec bad access error when i try to resize and crop the images? I tried using the same function outside the table view. 80% of the cases it works but there are cases when i receive the same exec bad access error.
Thank you in advance,
Sorin
this is what i'm using for resizing and croping the UIImages (the code is from Jane Sales solution)
@implementation UIImage (Extras)
#pragma mark -
#pragma mark Scale and crop image
- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize
{
UIImage *sourceImage = self;
UIImage *newImage = nil;
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO)
{
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor > heightFactor)
scaleFactor = widthFactor; // scale to fit height
else
scaleFactor = heightFactor; // scale to fit width
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor > heightFactor)
{
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else
if (widthFactor < heightFactor)
{
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
UIGraphicsBeginImageContext(targetSize); // this will crop
CGRect thumbnailRect = CGRectZero;
thumbnailRect.origin = thumbnailPoint;
thumbnailRect.size.width = scaledWidth;
thumbnailRect.size.height = scaledHeight;
[sourceImage drawInRect:thumbnailRect];
newImage = UIGraphicsGetImageFromCurrentImageContext();
if(newImage == nil)
NSLog(@"could not scale image");
//pop the context to get back to the default
UIGraphicsEndImageContext();
return newImage;
}
i call the above function like i said before:
- (void) setupImage:(UIImage *) anImage
{
UIImage *resized = [anImage imageByScalingAndCroppingForSize:CGSizeMake(64, 59)];
[thumbnailView setImage:resized];
}
the images are downloaded async when a cell is displayed in the table view. the setupImage function receives the image from an NSOperation that downloads it async. the problem is, like i said above, when it reaches [sourceImage drawInRect:thumbnailRect];
thumbnailView is an UIImageView that is a subview of my custom TableViewCell.
hope this clears things a bit about what i'm using in my code.
Thank you for the help. Sorin
Try the following code. The createImage:image:width:height method requires a source CGImageRef and the new width and height of the final UIImage that will be returned. When using as source an UIImage, you can obtain the corresponding CGImageRef as follows:
UIImage *sourceImage;
CGImageRef *sourceRef = [sourceImage CGImage];
// Draw the image into a pixelsWide x pixelsHigh bitmap and use that bitmap to
// create a new UIImage
- (UIImage *) createImage: (CGImageRef) image width: (int) pixelWidth height: (int) pixelHeight
{
// Set the size of the output image
CGRect aRect = CGRectMake(0.0f, 0.0f, pixelWidth, pixelHeight);
// Create a bitmap context to store the new thumbnail
CGContextRef context = MyCreateBitmapContext(pixelWidth, pixelHeight);
// Clear the context and draw the image into the rectangle
CGContextClearRect(context, aRect);
CGContextDrawImage(context, aRect, image);
// Return a UIImage populated with the new resized image
CGImageRef myRef = CGBitmapContextCreateImage (context);
UIImage *img = [UIImage imageWithCGImage:myRef];
free(CGBitmapContextGetData(context));
CGContextRelease(context);
CGImageRelease(myRef);
return img;
}
// MyCreateBitmapContext: Source based on Apple Sample Code
CGContextRef MyCreateBitmapContext (int pixelsWide,
int pixelsHigh)
{
CGContextRef context = NULL;
CGColorSpaceRef colorSpace;
void * bitmapData;
int bitmapByteCount;
int bitmapBytesPerRow;
bitmapBytesPerRow = (pixelsWide * 4);
bitmapByteCount = (bitmapBytesPerRow * pixelsHigh);
colorSpace = CGColorSpaceCreateDeviceRGB();
bitmapData = malloc( bitmapByteCount );
if (bitmapData == NULL)
{
fprintf (stderr, "Memory not allocated!");
CGColorSpaceRelease( colorSpace );
return NULL;
}
context = CGBitmapContextCreate (bitmapData,
pixelsWide,
pixelsHigh,
8,
bitmapBytesPerRow,
colorSpace,
kCGImageAlphaPremultipliedLast);
if (context== NULL)
{
free (bitmapData);
CGColorSpaceRelease( colorSpace );
fprintf (stderr, "Context not created!");
return NULL;
}
CGColorSpaceRelease( colorSpace );
return context;
}