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问题:
Given that this is a very natural use case (if you don't know what as
actually does),
if (x is Bar) {
Bar y = x as Bar;
something();
}
is effectively equivalent (that is, the compiler-generated CIL from the above code will be equivalent) to:
Bar y = x as Bar;
if (y != null) {
y = x as Bar; //The conversion is done twice!
something();
}
EDIT:
I guess I hadn't made my question clear. I wouldn't ever write the second snippet as it's of course redundant. I'm claiming that the CIL generated by the compiler when compiling the first snippet is equivalent to the second snippet, which is redundant. Questions: a) Is this correct? b) If so, why is is
implemented like that?
This is because I find the first snippet a lot clearer and prettier than the actually well-written
Bar y = x as Bar;
if (y != null) {
something();
}
CONCLUSION:
Optimizing the is
/as
case is not the compiler's responsibility, but the JIT's.
Also, as with a null check it has fewer (and less expensive) instructions than both of the alternatives (is
and as
and is
and cast
).
Addendum:
CIL for as with nullcheck (.NET 3.5):
L_0001: ldarg.1
L_0002: isinst string
L_0007: stloc.0
L_0008: ldloc.0
L_0009: ldnull
L_000a: ceq
L_000c: stloc.1
L_000d: ldloc.1
L_000e: brtrue.s L_0019
L_0011: ldarg.0
L_0019: ret
CIL for is and cast (.NET 3.5):
L_0001: ldarg.1
L_0002: isinst string
L_0007: ldnull
L_0008: cgt.un
L_000a: ldc.i4.0
L_000b: ceq
L_000d: stloc.1
L_000e: ldloc.1
L_000f: brtrue.s L_0021
L_0012: ldarg.1
L_0013: castclass string
L_0018: stloc.0
L_0019: ldarg.0
L_0021: ret
CIL for is and as (.NET 3.5):
L_0001: ldarg.1
L_0002: isinst string
L_0007: ldnull
L_0008: cgt.un
L_000a: ldc.i4.0
L_000b: ceq
L_000d: stloc.1
L_000e: ldloc.1
L_000f: brtrue.s L_0021
L_0012: ldarg.1
L_0013: isinst string
L_0018: stloc.0
L_0019: ldarg.0
L_0021: ret
These have been edited for shortness (method declarations, nops and calls to something() removed).
回答1:
a) Is this correct
Yes, though I would have stated it the other way. You are saying that "is" is a syntactic sugar for as-followed-by-null-check. I would have said it the other way: that "as" is a syntactic sugar for "check for type implementation, cast if success, null if failure".
That is to say, I would be more inclined to say
if (x is Bar) {
Bar y = x as Bar;
something();
}
is effectively equivalent to
if (x is Bar) {
Bar y = (x is Bar) ? (Bar)x : (Bar) null;
something();
}
See, you want to define "as" in terms of "is", not the other way around. The question really should be "why is as implemented as is?" :-)
b) If so, why is is implemented like that?
Because that's a correct implementation of the specification.
I think I'm not following your line of thought here. Is there something wrong with that implementation? How would you prefer it to be implemented? You have the "isinst" and "castclass" instructions at your disposal; describe the codegen for your program that you'd like to see.
回答2:
Well, the IL instruction that is available (isinst) will return either an object of the appropriate type, or null if such a conversion is not possible. And it doesn't throw an exception if the conversion isn't possible.
Given that, both "is" and "as" are trivial to implement. I wouldn't claim that "is" is implemented as "as" in this case, just that the underlying IL instruction allows both to occur. Now, why the compiler isn't able to optimize the "is" followed by "as" into a single isinst call, that's another matter. Probably, in this case, it's related to variable scope (even though by the time this is IL, scope doesn't really exist)
Edit
On second thoughts, you can't optimise "is" followed by "as" into a single isinst call, without knowing that the variable under discussion isn't subject to update from other threads.
Assuming x is a string:
//Thread1
if(x is string)
//Thread2
x = new ComplexObject();
//Thread1
y = x as string
Here, y should be null.
回答3:
In your example, the use of as
is redundant anyway. Since you already know that x is Bar
, you should be using a cast:
if (x is Bar)
{
Bay y = (Bar)x;
}
Alternatively, convert using as
and just check for null:
Bar y = x as Bar;
if (y != null)
{
}
回答4:
Firstly I disagree with your premise that this is more typical use case. It may be your favourite approach, but the idiomatic approach is the "as + null check" style:
Bar y = x as Bar;
if (y != null) {
something();
}
As you have found the "is" approach requires the extra "as" or a cast, which is why the "as" with null check is the standard way of doing this in my experience.
I see nothing offensive about this "as" approach, personally I don't think it any more unpleasant on the eye than any other code.
As to your actual question, why is the is
keyword implemented in terms of the as
keyword, I have no idea, but I do like the play on words in your question:) I suspect neither is actually implemented in terms of the other, but the tool (Reflector I guess) you used to generate C# from the IL interpreted the IL in terms of as
.
回答5:
You won't do a second y = x as Bar;
, because your already have y which is Bar.
回答6:
You could write the code now as
DoIfOfType<Bar>(possibleBar, b => b.something())
That I would say was a bit clearer, but not as fast without real magic from the compiler.
回答7:
According to the blog post How Many Passes? by Eric Lippert that is a compiler pass. To quote:
Then we run an optimization pass that
rewrites trivial "is" and "as"
operators.
So perhaps that is why you are seeing the same CIL generated for both snippets.
回答8:
The scope of 'y' is reduce if you place the declaration inside the loop.
Whoever wrote it probably prefers casting 'x as T' more than '(T)x', and wanted to limit the scope of 'y'.
回答9:
You forgot about value types. Eg:
static void Main(string[] args)
{
ValueType vt;
FooClass f = vt as FooClass;
}
private class FooClass
{
public int Bar { get; set; }
}
Won't compile as value types can't be converted like this.
回答10:
I suspect strongly that is is faster than as and does not require an allocation. So if x is rarely ever Bar, then the first snippet is good. If x is mostly Bar, then an as would be recommended, as no second cast is required. It depends on the usage and circumstances of the code.