I would like to declare a lambda function with exactly N parameters, where N is a template argument. Something like...
template <int N>
class A {
std::function<void (double, ..., double)> func;
// exactly n inputs
};
I could not think of a way to do this with the metafunction paradigm.
You can write a template n_ary_function
with a nested typedef type
. This type can be used as follows:
template <int N>
class A {
typename n_ary_function<N, double>::type func;
};
The following code fragment contains the definition of n_ary_function
:
template <std::size_t N, typename Type, typename ...Types>
struct n_ary_function
{
using type = typename n_ary_function<N - 1, Type, Type, Types...>::type;
};
template <typename Type, typename ...Types>
struct n_ary_function<0, Type, Types...>
{
using type = std::function<void(Types...)>;
};
A meta template
that takes a template, a count, and a type, and invokes the template with N
copies of the type:
template<template<class...>class target, unsigned N, class T, class... Ts>
struct repeat_type_N: repeat_type_N<target, N-1, T, T, Ts...> {};
template<template<class...>class target, class T, class... Ts>
struct repeat_type_N<target, 0, T, Ts...> {
typedef target<Ts...> type;
};
template<template<class...>class target, unsigned N, class T>
using repeat_type_N_times = typename repeat_type_N<target, N, T>::type;
Now, we use it:
template<typename... Ts> using operation=void(Ts...);
template<unsigned N, class T> using N_ary_op = repeat_type_N_times< operation, N, T >;
template<unsigned N> using N_double_func = N_ary_op<N,double>;
And we test it:
void three_doubles(double, double, double) {}
int main() {
N_double_func<3>* ptr = three_doubles;
std::function< N_double_func<3> > f = three_doubles;
}
and win.
What exactly you use the double, double, double
for is completely up to you in the above system. You can have a lambda that you initialize a std::function
with, for example.
You can pack up the double, double, double
into a template<class...>struct type_list{};
so you can pass it as one argument to another template
, then specialize to unpack it.
A repeat_type
that has less recursion for large N
:
// package for types. The typedef saves characters later, and is a common pattern in my packages:
template<class...>struct types{typedef types type;};
// Takes a target and a `types`, and applies it. Note that the base has no implementation
// which leads to errors if you pass a non-`types<>` as the second argument:
template<template<class...>class target, class types> struct apply_types;
template<template<class...>class target, class... Ts>
struct apply_types<target, types<Ts...>>{
typedef target<Ts...> type;
};
// alias boilerplate:
template<template<class...>class target, class types>
using apply_types_t=typename apply_types<target,types>::type;
// divide and conquer, recursively:
template<unsigned N, class T, class Types=types<>> struct make_types:make_types<
(N+1)/2, T, typename make_types<N/2, T, Types>::type
> {};
// terminate recursion at 0 and 1:
template<class T, class... Types> struct make_types<1, T, types<Types...>>:types<T,Types...> {};
template<class T, class Types> struct make_types<0, T, Types>:Types{};
// alias boilerplate:
template<unsigned N, class T>
using make_types_t=typename make_types<N,T>::type;
// all of the above reduces `repeat_type_N_t` to a one-liner:
template<template<class...>class target, unsigned N, class T>
using repeat_type_N_times = apply_types_t<target, make_types_t<N,T>>;
For large N
, the above can significantly reduce compile times, and deal with overflowing the template
stack.
You can't do this directly.
You can do something like this
template <unsigned N> class UniformTuple;
template <>
class UniformTuple <0>
{
};
template <unsigned N>
class UniformTuple : public UniformTuple <N-1>
{
public:
template <typename... Args>
UniformTuple (double arg, Args... args)
: UniformTuple <N-1> (args...)
, m_value (arg)
{
}
private:
double m_value;
};
template <int N>
class A
{
std :: function <void (const UniformTuple <N> &)> func;
};
For completeness, here is a solution without recursion:
template <class Ret, class Arg, class Idx>
struct n_ary_function_;
template <class Ret, class Arg, std::size_t... Idx>
struct n_ary_function_<Ret, Arg, std::index_sequence<Idx...>> {
template <class T, std::size_t>
using id = T;
using type = std::function<Ret(id<Arg, Idx>...)>;
};
template <class Ret, class Arg, std::size_t N>
using n_ary_function = typename n_ary_function_<
Ret, Arg, std::make_index_sequence<N>
>::type;
See it live on Coliru