Okay it would seem like it should be simple. I need to take an already existing div and move it according to mouse position within the window. I have searched everywhere and it has led me to over-complicated ways of doing the same thing and involves the use of j-query. I need to strictly use javascript for what I am trying to do.
Method :
var mousePosition;
var div;
(function createDiv(){
div = document.createElement("div");
div.style.position = "absolute";
div.style.left = "0px";
div.style.top = "0px";
div.style.width = "100px";
div.style.height = "100px";
div.style.background = "red";
div.style.color = "blue";
div.addEventListener('mousedown', handleKeyPressed, true);
document.body.appendChild(div);
})();
function handleKeyPressed(event) {
event.preventDefault();
mousePosition = {
x : event.clientX,
y : event.clientY
};
div.style.left = mousePosition.x;
div.style.top = mousePosition.y;
//alert("whoa!");
}
I think you're looking for something more like this
var mousePosition;
var offset = [0,0];
var div;
var isDown = false;
div = document.createElement("div");
div.style.position = "absolute";
div.style.left = "0px";
div.style.top = "0px";
div.style.width = "100px";
div.style.height = "100px";
div.style.background = "red";
div.style.color = "blue";
document.body.appendChild(div);
div.addEventListener('mousedown', function(e) {
isDown = true;
offset = [
div.offsetLeft - e.clientX,
div.offsetTop - e.clientY
];
}, true);
document.addEventListener('mouseup', function() {
isDown = false;
}, true);
document.addEventListener('mousemove', function(event) {
event.preventDefault();
if (isDown) {
mousePosition = {
x : event.clientX,
y : event.clientY
};
div.style.left = (mousePosition.x + offset[0]) + 'px';
div.style.top = (mousePosition.y + offset[1]) + 'px';
}
}, true);
FIDDLE
Check if this is smoother than adeneo: FIDDLE
var m = document.getElementById('move');
m.addEventListener('mousedown', mouseDown, false);
window.addEventListener('mouseup', mouseUp, false);
function mouseUp() {
window.removeEventListener('mousemove', move, true);
}
function mouseDown(e) {
window.addEventListener('mousemove', move, true);
}
function move(e) {
m.style.top = e.clientY + 'px';
m.style.left = e.clientX + 'px';
};
jquery is much easier to deploy. I am surprised you say you don't want to learn it.
You can save the jquery file in your local computer so you do not need internet
to use jquery features.
In my case i have saved it in tools folder. So i do not need to be on internet.
For all the js many lines of js code answered above you only need one small line.
<script src="/common/tools/jquery-1.10.2.js"></script>
<script src="/common/tools/jquery-ui.js"></script>
<script>
$(function() {
$( "#mydiv_to_make_draggable" ).draggable();
});
</script>
I just made a small change to the @adeneo very well working answer.
If everything is enclosed in a function, and every event is attached to the div, you can use it as part of a library.
Call the following function passing an id. If the div does not exist it is created.
function drag_div(div_id){
var div;
div = document.getElementById(div_id);
if(div == null){
div = document.createElement("div");
div.id = div_id;
div.style.position = "absolute";
div.style.left = "0px";
div.style.top = "0px";
div.style.width = "100px";
div.style.height = "100px";
div.style.background = "red";
div.style.color = "blue";
document.body.appendChild(div);
}
div.addEventListener('mousedown', function(e) {
div.isDown = true;
div.offset = [
div.offsetLeft - e.clientX,
div.offsetTop - e.clientY
];
}, true);
div.addEventListener('mouseup', function() {
div.isDown = false;
}, true);
div.addEventListener('mousemove', function(event) {
event.preventDefault();
if (div.isDown) {
div.mousePosition = {
x : event.clientX,
y : event.clientY
};
div.style.left = (div.mousePosition.x + div.offset[0]) + 'px';
div.style.top = (div.mousePosition.y + div.offset[1]) + 'px';
}
}, true);
}