How can I randomly iterate through a large Range?

2019-03-11 12:59发布

问题:

I would like to randomly iterate through a range. Each value will be visited only once and all values will eventually be visited. For example:

class Array
    def shuffle
        ret = dup
        j = length
        i = 0
        while j > 1
            r = i + rand(j)
            ret[i], ret[r] = ret[r], ret[i]
            i += 1
            j -= 1
        end
        ret
    end
end

(0..9).to_a.shuffle.each{|x| f(x)}

where f(x) is some function that operates on each value. A Fisher-Yates shuffle is used to efficiently provide random ordering.

My problem is that shuffle needs to operate on an array, which is not cool because I am working with astronomically large numbers. Ruby will quickly consume a large amount of RAM trying to create a monstrous array. Imagine replacing (0..9) with (0..99**99). This is also why the following code will not work:

tried = {} # store previous attempts
bigint = 99**99
bigint.times {
    x = rand(bigint)
    redo if tried[x]
    tried[x] = true
    f(x) # some function
}

This code is very naive and quickly runs out of memory as tried obtains more entries.

What sort of algorithm can accomplish what I am trying to do?

[Edit1]: Why do I want to do this? I'm trying to exhaust the search space of a hash algorithm for a N-length input string looking for partial collisions. Each number I generate is equivalent to a unique input string, entropy and all. Basically, I'm "counting" using a custom alphabet.

[Edit2]: This means that f(x) in the above examples is a method that generates a hash and compares it to a constant, target hash for partial collisions. I do not need to store the value of x after I call f(x) so memory should remain constant over time.

[Edit3/4/5/6]: Further clarification/fixes.

[Solution]: The following code is based on @bta's solution. For the sake of conciseness, next_prime is not shown. It produces acceptable randomness and only visits each number once. See the actual post for more details.

N = size_of_range
Q = ( 2 * N / (1 + Math.sqrt(5)) ).to_i.next_prime
START = rand(N)

x = START
nil until f( x = (x + Q) % N ) == START # assuming f(x) returns x

回答1:

I just remembered a similar problem from a class I took years ago; that is, iterating (relatively) randomly through a set (completely exhausting it) given extremely tight memory constraints. If I'm remembering this correctly, our solution algorithm was something like this:

  1. Define the range to be from 0 to some number N
  2. Generate a random starting point x[0] inside N
  3. Generate an iterator Q less than N
  4. Generate successive points x[n] by adding Q to the previous point and wrapping around if needed. That is, x[n+1] = (x[n] + Q) % N
  5. Repeat until you generate a new point equal to the starting point.

The trick is to find an iterator that will let you traverse the entire range without generating the same value twice. If I'm remembering correctly, any relatively prime N and Q will work (the closer the number to the bounds of the range the less 'random' the input). In that case, a prime number that is not a factor of N should work. You can also swap bytes/nibbles in the resulting number to change the pattern with which the generated points "jump around" in N.

This algorithm only requires the starting point (x[0]), the current point (x[n]), the iterator value (Q), and the range limit (N) to be stored.

Perhaps someone else remembers this algorithm and can verify if I'm remembering it correctly?



回答2:

As @Turtle answered, you problem doesn't have a solution. @KandadaBoggu and @bta solution gives you random numbers is some ranges which are or are not random. You get clusters of numbers.

But I don't know why you care about double occurence of the same number. If (0..99**99) is your range, then if you could generate 10^10 random numbers per second (if you have a 3 GHz processor and about 4 cores on which you generate one random number per CPU cycle - which is imposible, and ruby will even slow it down a lot), then it would take about 10^180 years to exhaust all the numbers. You have also probability about 10^-180 that two identical numbers will be generated during a whole year. Our universe has probably about 10^9 years, so if your computer could start calculation when the time began, then you would have probability about 10^-170 that two identical numbers were generated. In the other words - practicaly it is imposible and you don't have to care about it.

Even if you would use Jaguar (top 1 from www.top500.org supercomputers) with only this one task, you still need 10^174 years to get all numbers.

If you don't belive me, try

tried = {} # store previous attempts
bigint = 99**99
bigint.times {
  x = rand(bigint)
  puts "Oh, no!" if tried[x]
  tried[x] = true
}

I'll buy you a beer if you will even once see "Oh, no!" on your screen during your life time :)



回答3:

I could be wrong, but I don't think this is doable without storing some state. At the very least, you're going to need some state.

Even if you only use one bit per value (has this value been tried yes or no) then you will need X/8 bytes of memory to store the result (where X is the largest number). Assuming that you have 2GB of free memory, this would leave you with more than 16 million numbers.



回答4:

Break the range in to manageable batches as shown below:

def range_walker range, batch_size = 100
  size = (range.end - range.begin) + 1
  n = size/batch_size 
  n.times  do |i|
    x = i * batch_size + range.begin
    y = x + batch_size
    (x...y).sort_by{rand}.each{|z| p z}
  end
  d = (range.end - size%batch_size + 1)
  (d..range.end).sort_by{rand}.each{|z| p z }
end

You can further randomize solution by randomly choosing the batch for processing.

PS: This is a good problem for map-reduce. Each batch can be worked by independent nodes.

Reference:

Map-reduce in Ruby



回答5:

you can randomly iterate an array with shuffle method

a = [1,2,3,4,5,6,7,8,9]
a.shuffle!
=> [5, 2, 8, 7, 3, 1, 6, 4, 9]


回答6:

You want what's called a "full cycle iterator"...

Here is psudocode for the simplest version which is perfect for most uses...

function fullCycleStep(sample_size, last_value, random_seed = 31337, prime_number = 32452843) {
if last_value = null then last_value = random_seed % sample_size
    return (last_value + prime_number) % sample_size
}

If you call this like so:

sample = 10
For i = 1 to sample
    last_value = fullCycleStep(sample, last_value)
    print last_value
next

It would generate random numbers, looping through all 10, never repeating If you change random_seed, which can be anything, or prime_number, which must be greater than, and not be evenly divisible by sample_size, you will get a new random order, but you will still never get a duplicate.



回答7:

Database systems and other large-scale systems do this by writing the intermediate results of recursive sorts to a temp database file. That way, they can sort massive numbers of records while only keeping limited numbers of records in memory at any one time. This tends to be complicated in practice.



回答8:

How "random" does your order have to be? If you don't need a specific input distribution, you could try a recursive scheme like this to minimize memory usage:

def gen_random_indices
  # Assume your input range is (0..(10**3))
  (0..3).sort_by{rand}.each do |a|
    (0..3).sort_by{rand}.each do |b|
      (0..3).sort_by{rand}.each do |c|
        yield "#{a}#{b}#{c}".to_i
      end
    end
  end
end

gen_random_indices do |idx|
  run_test_with_index(idx)
end

Essentially, you are constructing the index by randomly generating one digit at a time. In the worst-case scenario, this will require enough memory to store 10 * (number of digits). You will encounter every number in the range (0..(10**3)) exactly once, but the order is only pseudo-random. That is, if the first loop sets a=1, then you will encounter all three-digit numbers of the form 1xx before you see the hundreds digit change.

The other downside is the need to manually construct the function to a specified depth. In your (0..(99**99)) case, this would likely be a problem (although I suppose you could write a script to generate the code for you). I'm sure there's probably a way to re-write this in a state-ful, recursive manner, but I can't think of it off the top of my head (ideas, anyone?).



回答9:

[Edit]: Taking into account @klew and @Turtle's answers, the best I can hope for is batches of random (or close to random) numbers.


This is a recursive implementation of something similar to KandadaBoggu's solution. Basically, the search space (as a range) is partitioned into an array containing N equal-sized ranges. Each range is fed back in a random order as a new search space. This continues until the size of the range hits a lower bound. At this point the range is small enough to be converted into an array, shuffled, and checked.

Even though it is recursive, I haven't blown the stack yet. Instead, it errors out when attempting to partition a search space larger than about 10^19 keys. I has to do with the numbers being too large to convert to a long. It can probably be fixed:

# partition a range into an array of N equal-sized ranges
def partition(range, n)
    ranges = []
    first = range.first
    last = range.last
    length = last - first + 1
    step = length / n # integer division
    ((first + step - 1)..last).step(step) { |i|
        ranges << (first..i)
        first = i + 1
    }
    # append any extra onto the last element
    ranges[-1] = (ranges[-1].first)..last if last > step * ranges.length
    ranges
end

I hope the code comments help shed some light on my original question.

pastebin: full source

Note: PW_LEN under # options can be changed to a lower number in order to get quicker results.



回答10:

For a prohibitively large space, like

space = -10..1000000000000000000000

You can add this method to Range.

class Range

  M127 = 170_141_183_460_469_231_731_687_303_715_884_105_727

  def each_random(seed = 0)
    return to_enum(__method__) { size } unless block_given?
    unless first.kind_of? Integer
      raise TypeError, "can't randomly iterate from #{first.class}"
    end

    sample_size = self.end - first + 1
    sample_size -= 1 if exclude_end?
    j = coprime sample_size
    v = seed % sample_size
    each do
      v = (v + j) % sample_size
      yield first + v
    end
  end

protected

  def gcd(a,b)
    b == 0 ? a : gcd(b, a % b)
  end

  def coprime(a, z = M127)
    gcd(a, z) == 1 ? z : coprime(a, z + 1)
  end

end

You could then

space.each_random { |i| puts i }

729815750697818944176
459631501395637888351
189447252093456832526
919263002791275776712
649078753489094720887
378894504186913665062
108710254884732609237
838526005582551553423
568341756280370497598
298157506978189441773
27973257676008385948
757789008373827330134
487604759071646274309
217420509769465218484
947236260467284162670
677052011165103106845
406867761862922051020
136683512560740995195
866499263258559939381
596315013956378883556
326130764654197827731
55946515352016771906
785762266049835716092
515578016747654660267
...

With a good amount of randomness so long as your space is a few orders smaller than M127.

Credit to @nick-steele and @bta for the approach.