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问题:
I am trying to optimize the load in my application, in fact, I have a lot of images that loaded in my application, and I spend a lot of time waiting for a view controller to open, especially the first initial view which includes a lot of images.
I took a look at apple sample
but I cannot re-work the whole application, what I want is just to tell me specifically what should I do?, I implement?
in the tableview
, where the cell is implemented cellforrowatindexpath:
NSURL *imageURL = ......;
NSData *imageData = [NSData dataWithContentsOfURL:imageURL];
UIImage *imageLoad;
imageLoad = [[UIImage alloc] initWithData:imageData];
imageView.image = imageLoad;
could I do something?
thank you for your help!
回答1:
Yes, you can add placeholder image to it.
It will not slow down the scrolling and will load image accordingly with time.
Also import this file UIImageView+WebCache.m and MapKit Framework
Here is the link to download the files.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
UIImageview* iV = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 50, 50)];
[iV setImageWithURL:[NSURL URLWithString:url] placeholderImage:[UIImage imageNamed:@"image_placeholder.gif"]];
[cell.contentView addSubview:iV];
[iV release];
}
Just clean, build and run.
回答2:
Try this code:
dispatch_queue_t q = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0ul);
dispatch_async(q, ^{
/* Fetch the image from the server... */
NSData *data = [NSData dataWithContentsOfURL:url];
UIImage *img = [[UIImage alloc] initWithData:data];
dispatch_async(dispatch_get_main_queue(), ^{
/* This is the main thread again, where we set the tableView's image to
be what we just fetched. */
cell.imgview.image = img;
});
});
回答3:
To enable the app while getting the images from server and disable block while loading the images try to use UIImageView+AFNetworking library to load the image from server asynchronously AFNetworking
NSString *imageUrl = [[dict objectForKey:@"photo"] objectForKey:@"url"];
UIImageView *myImage = [[UIImageView alloc] init];
[myImage setImageWithURL:[NSURL URLWithString:imageUrl] placeholderImage:[UIImage imageNamed:@"PlaceHolder.png"]];
Just add this library and include the UIImageView+AFNetworking so you can use the new UIImageView Category imageWithUrl
回答4:
Take a look at this control:
https://github.com/nicklockwood/AsyncImageView
It's very easy to implement (only 1 header file) and will suit your needs just fine.
Using this control:
Instead of declaring:
NSURL *imageURL = ......;
NSData *imageData = [NSData dataWithContentsOfURL:imageURL];
UIImage *imageLoad;
imageLoad = [[UIImage alloc] initWithData:imageData];
imageView.image = imageLoad;
Use:
NSURL *imageURL = ......;
imageView.imageURL = imageURL;
回答5:
you can check this tutorial on NSOperationQueue and this on GCD doing exactly same. Also you can try using:
// Block variable to be assigned in block.
__block NSData *imageData;
dispatch_queue_t backgroundQueue = dispatch_queue_create("com.razeware.imagegrabber.bgqueue", NULL);
// Dispatch a background thread for download
dispatch_async(backgroundQueue, ^(void) {
imageData = [NSData dataWithContentsOfURL:imageURL];
UIImage *imageLoad;
imageLoad = [[UIImage alloc] initWithData:imageData];
// Update UI on main thread
dispatch_async(dispatch_get_main_queue(), ^(void) {
imageView.image = imageLoad;
});
});
回答6:
You can try something like this!....
dispatch_queue_t checkInQueueForPostImage = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0ul);
dispatch_async(checkInQueueForPostImage, ^{
UIImage *image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:postAndCheckInDetails.postImageURL]]];
dispatch_sync(dispatch_get_main_queue(), ^{
if (image!=nil) {
[uploadImage setImage:image];
}
[cell setNeedsLayout];
});
});
回答7:
Here is a slightly modified approach of Ramu Pasupoletis answer. I added the
__block
modifier to make the var img visible inside the block called on the main thread. Here is the complete method definition which I use in
-(UITableViewCell*)cellforRowAtIndexPath:(UIIndexPath*)indexPath;
for fetching the thumbnails lazily. I also added placeholders there for the cells UIImageViews.
//lazy loading of thumbnails for images in cell via bg thread
-(void)loadImageForCell:(CustomEditTableViewCell*)theCell withFilepath: (NSString*)filepath{
dispatch_queue_t q = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0ul);
dispatch_async(q, ^{
UIImage (__block *img) = [UIImage imageWithContentsOfFile:filepath];
UIImage *thumbnail = [[GlobalFunctions sharedGlobalFunctions] imageOfSize:CGSizeMake(40, 40) fromImage:img];
dispatch_async(dispatch_get_main_queue(), ^{
theCell.imageView.image = thumbnail;
});
});
}
回答8:
Use IDAsyncImageView.h
//////////////////////////////////////
IDAsyncImageView.h
/////////////////////////////////////
@interface IDAsyncImageView : NSObject
@property (nonatomic, strong) NSCache *cache;
+ (instancetype)instance;
- (void)loadImageView:(UIImageView*)imageView withURLString:(NSString *)urlString;
@end
//////////////////////////////////////
IDAsyncImageView.m
/////////////////////////////////////
#import "IDAsyncImageView.h"
@implementation IDAsyncImageView
+ (instancetype)instance
{
static IDAsyncImageView *_instance = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
_instance = [[self alloc] init];
});
return _instance;
}
- (instancetype)init
{
self = [super init];
if (self) {
self.cache = [[NSCache alloc] init];
}
return self;
}
- (void)loadImageView:(UIImageView*)imageView withURLString:(NSString *)urlString
{
UIActivityIndicatorView* activityView;
activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
activityView.hidesWhenStopped = YES;
activityView.center = CGPointMake(imageView.bounds.size.width / 2.0f, imageView.bounds.size.height / 2.0f);
activityView.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleBottomMargin;
[imageView addSubview:activityView];
[activityView startAnimating];
UIImage* imageLoad = [self.cache objectForKey:urlString];
if (nil != imageLoad) {
imageView.image = imageLoad;
[activityView removeFromSuperview];
}
else {
// Block variable to be assigned in block.
__block NSData *imageData;
// Dispatch a background thread for download
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:urlString]];
UIImage* imageLoad = [[UIImage alloc] initWithData:imageData];
// Update UI on main thread
dispatch_async(dispatch_get_main_queue(), ^(void) {
[self.cache setObject:imageLoad forKey:urlString];
imageView.image = imageLoad;
[activityView removeFromSuperview];
});
});
}
}
//////////////////////////////////////
ViewController.m
//////////////////////////////////////
- (void)viewDidLoad {
[super viewDidLoad];
[[IDAsyncImageView instance] loadImageView:myImageView withURLString:aUrl];
}
回答9:
You can use async imageview.
- (void) loadImageFromURL:(NSURL*)url placeholderImage:(UIImage*)placeholder cachingKey:(NSString*)key {
self.imageURL = url;
self.image = placeholder;
NSData *cachedData = [FTWCache objectForKey:key];
if (cachedData) {
self.imageURL = nil;
self.image = [UIImage imageWithData:cachedData];
return;
}
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0ul);
dispatch_async(queue, ^{
NSData *data = [NSData dataWithContentsOfURL:url];
UIImage *imageFromData = [UIImage imageWithData:data];
[FTWCache setObject:data forKey:key];
if (imageFromData) {
if ([self.imageURL.absoluteString isEqualToString:url.absoluteString]) {
dispatch_sync(dispatch_get_main_queue(), ^{
self.image = imageFromData;
});
} else {
// NSLog(@"urls are not the same, bailing out!");
}
}
self.imageURL = nil;
});
}
Take a look at this link.You will have an idea on using async imageview.