The docs for NSURL
state that:
An NSURL object represents a URL that can potentially contain the
location of a resource on a remote server, the path of a local file on
disk, or even an arbitrary piece of encoded data.
I have a blob of in-memory data that I'd like to hand to a library that wants to load a resource via an NSURL
. Sure, I can first write this NSData
to a temp file and then create a file://
NSURL
from that, but I'd prefer to have the URL point directly to the buffer that I already have present in memory.
The docs quoted above seem to suggest this is possible, but I can't find any hint of how to accomplish it. Am I missing something?
NSURL
supports the data:// URL-Scheme (RFC 2397).
This scheme allows you to build URLs in the form of
data://data:MIME-Type;base64,<data>
A working Cocoa example would be:
NSImage* img = [NSImage imageNamed:@"img"];
NSData* imgData = [img TIFFRepresentation];
NSString* dataFormatString = @"data:image/png;base64,%@";
NSString* dataString = [NSString stringWithFormat:dataFormatString, [imgData base64EncodedStringWithOptions:0]];
NSURL* dataURL = [NSURL URLWithString:dataString];
Passing around large binary blobs with data URLs might be a bit inefficient due to the nature of base64 encoding.
You could also implement a custom NSURLProtocol that specifically deals with your data.
Apple has some sample code that uses a custom protocol to pass around image objects: https://developer.apple.com/library/mac/samplecode/SpecialPictureProtocol/Introduction/Intro.html#//apple_ref/doc/uid/DTS10003816
What you are missing is the NSURLProtocol class. Takes about three dozen lines of code, and any code that handles URLs properly can access your in-memory data. Read the documentation, it's not difficult and there is sample code available.
Unfortunately there are some APIs that take an NSURL as a parameter, but can only handle file URLs.