Xcode 6 iOS SDK 8.0 in Yosemite is giving me errors for OpenGL ES2 code which compiles fine under Xcode 5
GLuint depthStencilRenderbuffer;
glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthStencilRenderbuffer);
glRenderbufferStorageOES(GL_RENDERBUFFER_OES,
GL_DEPTH24_STENCIL8_OES,
self.view.bounds.size.width,
self.view.bounds.size.height);
Generates errors:
line 2:
Conflicting types for 'glBindRenderBufferOES'
Use of undeclared identifier 'GL_RENDERBUFFER_OES'
line 3:
implicit declaration of contain 'glBindRenderBufferOES' is invalid in C99
Edit: OK, I can get things working again by substituting:
GLuint depthStencilRenderbuffer;
glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRenderbuffer);
glRenderbufferStorage(GL_RENDERBUFFER,
GL_STENCIL_INDEX8,
self.view.bounds.size.width,
self.view.bounds.size.height);
Still - I don't know why this change is needed and I'd appreciate some further insight as to what's going on here.