Before ARC I had the following code that retains the delegate while an async operation is in progress:
- (void)startAsyncWork
{
[_delegate retain];
// calls executeAsyncWork asynchronously
}
- (void)executeAsyncWork
{
// when finished, calls stopAsyncWork
}
- (void)stopAsyncWork
{
[_delegate release];
}
What is the equivalent to this pattern with ARC?
Why not just assign your delegate object to a strong ivar for the duration of the asynchronous task?
Or have a local variable in executeAsyncWork
- (void)executeAsyncWork
{
id localCopy = _delegate;
if (localCopy != nil) // since this method is async, the delegate might have gone
{
// do work on local copy
}
}
I have occasionally needed to manually retain and release things (sometimes just for debugging) and came up with the following macros:
#define AntiARCRetain(...) void *retainedThing = (__bridge_retained void *)__VA_ARGS__; retainedThing = retainedThing
#define AntiARCRelease(...) void *retainedThing = (__bridge void *) __VA_ARGS__; id unretainedThing = (__bridge_transfer id)retainedThing; unretainedThing = nil
This works by using the __bridge_retained and __bridge_transfer to cast things to and from (void *) which causes things to be retained, or to create a strong reference without calling retain.
Have fun, but be careful!
Something like this:
- (void)startAsyncWork
{
id<YourProtocol> delegate = _delegate;
dispatch_async(/* some queue */, ^{
// do work
[delegate doSomething];
}
}
The block will retain the delegate as long as needed...