Why is std::atomic much slower than volatile

2019-03-08 19:00发布

问题:

I've been using volatile bool for years for thread execution control and it worked fine

// in my class declaration
volatile bool stop_;

-----------------

// In the thread function
while (!stop_)
{
     do_things();
}

Now, since c++11 added support for atomic operations, I decided to try that instead

// in my class declaration
std::atomic<bool> stop_;

-----------------

// In the thread function
while (!stop_)
{
     do_things();
}

But it's several orders of magnitude slower than the volatile bool!

Simple test case I've written takes about 1 second to complete with volatile bool approach. With std::atomic<bool> however I've been waiting for about 10 minutes and gave up!

I tried to use memory_order_relaxed flag with load and store to the same effect.

My platform: Windows 7 64 bit MinGW gcc 4.6.x

What I'm doing wrong?

UPD

Yes, I know that volatile does not make a variable thread safe. My question is not about volatile, it's about why atomic is ridiculously slow.

UPD2 @all, thank you for your comments - I will try all the suggested when I get to my machine tonight.

回答1:

Code from "Olaf Dietsche"

 USE ATOMIC
 real   0m1.958s
 user   0m1.957s
 sys    0m0.000s

 USE VOLATILE
 real   0m1.966s
 user   0m1.953s
 sys    0m0.010s

IF YOU ARE USING GCC SMALLER 4.7

http://gcc.gnu.org/gcc-4.7/changes.html

Support for atomic operations specifying the C++11/C11 memory model has been added. These new __atomic routines replace the existing __sync built-in routines.

Atomic support is also available for memory blocks. Lock-free instructions will be used if a memory block is the same size and alignment as a supported integer type. Atomic operations which do not have lock-free support are left as function calls. A set of library functions is available on the GCC atomic wiki in the "External Atomics Library" section.

So yeah .. only solution is to upgrade to GCC 4.7



回答2:

Since I'm curious about this, I tested it myself on Ubuntu 12.04, AMD 2.3 GHz, gcc 4.6.3.

#if 1
#include <atomic>
std::atomic<bool> stop_(false);
#else
volatile bool stop_ = false;
#endif

int main(int argc, char **argv)
{
    long n = 1000000000;
    while (!stop_) {
        if (--n < 0)
            stop_ = true;
    }

    return 0;
}

Compiled with g++ -g -std=c++0x -O3 a.cpp

Although, same conclusion as @aleguna:

  • just bool:

    real 0m0.004s
    user 0m0.000s
    sys 0m0.004s

  • volatile bool:

    $ time ./a.out
    real 0m1.413s
    user 0m1.368s
    sys 0m0.008s

  • std::atomic<bool>:

    $ time ./a.out
    real 0m32.550s
    user 0m32.466s
    sys 0m0.008s

  • std::atomic<int>:

    $ time ./a.out
    real 0m32.091s
    user 0m31.958s
    sys 0m0.012s



回答3:

My guess is that this is an hardware question. When you write volatile you tell the compiler to not assume anything about the variable but as I understand it the hardware will still treat it as a normal variable. This means that the variable will be in the cache the whole time. When you use atomic you use special hardware instructions that probably means that the variable is fetch from the main memory each time it is used. The difference in timing is consistent with this explanation.