How to integrate FxCop and VS 2008?

2019-03-08 12:23发布

问题:

If this is duplicated question, please point me to the proper link and I'll delete this question.

I know that in VS Team System I can use Code Analysis but I'm using VS Professional.

Can you tell me how I can integrate FxCop and Visual Studio? I don't want to add FxCopCmd.exe to my Post-build events to run FxCop with every compilation. I want to be able to run FxCop when I choose by right clicking on the project in Solution Explorer.

Thanks for your help.

回答1:

It took awhile by I finally figure it out. It's not ideal but it works.

Update: I create a post with step by step instructions:

Thanks to aamit, who provided the link that put me on the right track even that solution in MSDN article doesn't work. Give him +1; he deserves it.

1.) In FxCop GUI save your project.

IMPORTANT:

  • a. Save project in the same directory where your solution is.
  • b. Give the FxCop project name the same as your solution name and include the .sln extension.

For example: If your solution name is MySolution.sln, the FxCop project name is going to be MySolution.sln.FxCop.

2.) In Visual Studio select Tools -> External Toos

3.) Enter following information in External Tools dialog box:

  • Title: FxCop
  • Command: C:\Program Files\Microsoft FxCop 1.36\FxCopCmd.exe
  • Arguments: /c /p:"$(SolutionDir)\$(SolutionFileName).fxcop" /cXsl:"C:\Program Files\Microsoft FxCop 1.36\Xml\VSConsoleOutput.xsl"
  • Initial directory: C:\Program Files\Microsoft FxCop 1.36

Make sure that "Use Output window" checkbox is checked.

That's it. It works for me I hope it's going to work for you.



回答2:

How about setting up FxCop as an external tool in Visual Studio? Here's the link:

http://msdn.microsoft.com/en-us/library/bb429389(VS.80).aspx



回答3:

I run a command very similar Vadim's as a Post-Build event for the project. That way, I get the FxCop errors as soon as I recompile. But our commands are pretty much the same; nice to know at least two people in the world reached the same conclusion!

The errors do show up in Visual Studo's Error List pane.

"%ProgramFiles%\Microsoft FxCop 1.36\FxCopCmd.exe"
/file:"$(TargetPath)" 
/console
/dictionary:"$(SolutionDir)Res\FxCop\CustomDictionary.xml"
/searchgac 
/ignoregeneratedcode

(You can omit the /dictionary argument; it just points to one of my custom dictionary files since FxCop flags a few variable names as Hungarian notation when they aren't. I also line-wrapped the command for readability.)

It does make the build a little longer, but it's nice to see the errors right away and to tailor the command settings per project. Good luck!