Difference between long and int data types [duplic

2019-01-06 10:39发布

问题:

This question already has an answer here:

  • What is the difference between an int and a long in C++? 9 answers

Considering that the following statements return 4, what is the difference between the int and long types in C++?

sizeof(int)
sizeof(long)

回答1:

From this reference:

An int was originally intended to be the "natural" word size of the processor. Many modern processors can handle different word sizes with equal ease.

Also, this bit:

On many (but not all) C and C++ implementations, a long is larger than an int. Today's most popular desktop platforms, such as Windows and Linux, run primarily on 32 bit processors and most compilers for these platforms use a 32 bit int which has the same size and representation as a long.



回答2:

The guarantees the standard gives you go like this:

1 == sizeof(char) <= sizeof(short) <= sizeof (int) <= sizeof(long) <= sizeof(long long)

So it's perfectly valid for sizeof (int) and sizeof (long) to be equal, and many platforms choose to go with this approach. You will find some platforms where int is 32 bits, long is 64 bits, and long long is 128 bits, but it seems very common for sizeof (long) to be 4.

(Note that long long is recognized in C from C99 onwards, but was normally implemented as an extension in C++ prior to C++11.)



回答3:

You're on a 32-bit machine or a 64-bit Windows machine. On my 64-bit machine (running a Unix-derivative O/S, not Windows), sizeof(int) == 4, but sizeof(long) == 8.

They're different types — sometimes the same size as each other, sometimes not.

(In the really old days, sizeof(int) == 2 and sizeof(long) == 4 — though that might have been the days before C++ existed, come to think of it. Still, technically, it is a legitimate configuration, albeit unusual outside of the embedded space, and quite possibly unusual even in the embedded space.)



回答4:

On platforms where they both have the same size the answer is nothing. They both represent signed 4 byte values.

However you cannot depend on this being true. The size of long and int are not definitively defined by the standard. It's possible for compilers to give the types different sizes and hence break this assumption.



回答5:

The long must be at least the same size as an int, and possibly, but not necessarily, longer.

On common 32-bit systems, both int and long are 4-bytes/32-bits, and this is valid according to the C++ spec.

On other systems, both int and long long may be a different size. I used to work on a platform where int was 2-bytes, and long was 4-bytes.



回答6:

A typical best practice is not using long/int/short directly. Instead, according to specification of compilers and OS, wrap them into a header file to ensure they hold exactly the amount of bits that you want. Then use int8/int16/int32 instead of long/int/short. For example, on 32bit Linux, you could define a header like this

typedef char int8;
typedef short int16;
typedef int int32;
typedef unsigned int uint32;