I'd like to have a simple way of checking for an object to be valid. I thought of a simple conversion function, something like this:
operator bool() const { return is_valid; }
Checking for it to be valid would be very simple now
// is my object invalid?
if (!my_object) std::cerr << "my_object isn't valid" << std::endl;
Is this considered a good practise?
In C++03, you need to use the safe bool idiom to avoid evil things:
int x = my_object; // this works
In C++11 you can use an explicit conversion:
explicit operator bool() const
{
// verify if valid
return is_valid;
}
This way you need to be explicit about the conversion to bool, so you can no longer do crazy things by accident (in C++ you can always do crazy things on purpose):
int x = my_object; // does not compile because there's no explicit conversion
bool y = bool(my_object); // an explicit conversion does the trick
This still works as normal in places like if
and while
that require a boolean expression, because the condition of those statements is contextually converted to bool:
// this uses the explicit conversion "implicitly"
if (my_object)
{
...
}
This is documented in §4[conv]:
An expression e
can be implicitly
converted to a type T
if and only if
the declaration T t=e;
is well-formed,
for some invented temporary variable t
(§8.5). Certain language constructs
require that an expression be
converted to a Boolean value. An
expression e
appearing in such a
context is said to be contextually converted to bool
and is well-formed
if and only if the declaration bool t(e);
is well-formed, for some
invented temporary variable t
(§8.5). The effect of either
implicit conversion is the same as performing the
declaration and initialization and then using the temporary
variable as the result of the conversion.
(What makes the difference is the use of bool t(e);
instead of bool t = e;
.)
The places were this contextual conversion to bool happens are:
- the conditions of
if
, while
, and for
statements;
- the operators of logical negation
!
, logical conjunction &&
, and logical disjunction ||
;
- the conditional operator
?:
;
- the condition of
static_assert
;
- the optional constant expression of the
noexcept
exception specifier;
No, a simple bool conversion operator is not, as you can now make evil comparisions between unrelated types. Generally, yes, a conversion function is a-okay. Just use the right one (safe-bool idiom). I can't explain it any better than the given links.
The original question was
Is this considered a good practise?
The issue with the safe bool conversion was very relevant in practice, but fortunately has now been addressed by the standards.
But the judgement if this approach is appropriate, is a question of design.
By introducing such a "validity check", effectively you are stating that your objects can be in an invalid state. That is, speaking in the terms of computer science, you added a new separate value to the value domain represented by your objects. A so called bottom value
The most prominent example for a value domain with that propery is the pointer. A pointer can refer to various memory locations, but it also can be NULL
(invalid).
Thus we need do ask ourselves: does such a bottom value really reflect the nature of the things we want to model with our classes -- and -- do we really need to cover this aspect of the nature within our model?
Experience shows that bottom values tend to be error prone, easy to forget and generally more of a liability than an asset. If you're able to arrange your code in a way that your objects can not be invalid, your code gets simpler, easier to read, to understand and to maintain..