I have two servers(EC2 instances). In one server(server 1) i have 5 Batch and on another(server 2) i have 6 Batch. I wrapped each batch into activities and the work flow implementation class is given below. I want to iterate over the activities(entire activities, including server 1 and 2) based on the give execution date. For example, if the date is lesser than the current date then, execute all the activities of both server 1 and 2 starting from the given date up to the current date. If the execution date is equal to current date then, execute all the activities of both server 1 and 2 for current date. Also, if any of the activity for a day throws any exception then, don't execute the activities for the next day(<=current date).
public class JobWorkflowImpl implements JobWorkflow{
private DecisionContextProvider contextProvider
= new DecisionContextProviderImpl();
private WorkflowClock clock
= contextProvider.getDecisionContext().getWorkflowClock();
private BS1JobActivitiesClient bs1ActivitiesClient
= new BS1JobActivitiesClientImpl();
private BS2JobActivitiesClient bs2ActivitiesClient
= new BS2JobActivitiesClientImpl();
@Override
public void executeJob(Date exedate) {
Date today = new Date(clock.currentTimeMillis());
Date toProcess = exedate;
// All date manipulations are pseudocode here as I'm lazy
// to look up the real ones.
Promise<Void> previousDateDone = null;
while(toProcess <= today) {
// Create chain of executeJobForExactDate
// linked by previousDateDone to ensure that they are executed sequentially.
// null Promise is treated as ready promise by the framework.
previousDateDone = executeJobForExactDate(toProcess, previousDateDone);
toProcess.addDay(1);
}
}
Promise<Void> void executeJobForExactDate(Date date, Promise<Void> previous) {
Settable<Integer> firstServerDone = new Settable<Integer>();
Settable<Integer> secondServerDone = new Settable<Integer>();
Settable<Integer> resultODLSLBs1 = new Settable<Integer>();
//TODO Iterate over the activities
new TryCatchFinally(previous){
@Override
protected void doTry(){
Promise<Integer> resultFARBs1 = bs1ActivitiesClient.executecommand1(date);
Promise<Integer> resultUAMLFBs1 = bs1ActivitiesClient.executecommand2(date, resultFARBs1);
Promise<Integer> resultLLPBs1 = bs1ActivitiesClient.executecommand3(date, resultUAMLFBs1);
Promise<Integer> resultODLDLBs1 = bs1ActivitiesClient.executecommand4(date, resultLLPBs1);
// Chain links result of the activity execution
// to an aready existing Settable.
resultODLSLBs1.chain(bs1ActivitiesClient.executecommand5(date, resultODLDLBs1));
}
@Override
protected void doCatch(Throwable e){
throw new MyException("Failed");
}
@Override
protected void doFinally() throws Throwable {
firstServerDone.set(null);
}
};
new TryCatchFinally(previous){
@Override
protected void doTry() {
Promise<Integer> resultFARBs2 = bs2ActivitiesClient.executecommand1(date);
Promise<Integer> resultUAMLFBs2 = bs2ActivitiesClient.executecommand2(date, resultFARBs2);
Promise<Integer> resultLLPBs2 = bs2ActivitiesClient.executecommand3(date, resultUAMLFBs2);
Promise<Integer> resultODLDLBs2 = bs2ActivitiesClient.executecommand4(date, resultLLPBs2);
Promise<Integer> resultODLSLBs2 = bs2ActivitiesClient.executecommand5(date, resultODLDLBs2, resultODLSLBs1);
bs2ActivitiesClient.executecommand6(date, resultODLSLBs2);
}
@Override
protected void doCatch(Throwable e){
throw new MyException("Failed");
}
@Override
protected void doFinally(){
secondServerDone.set(null);
}
};
// AndPromise is done when all of its constructor parameters are done.
// I decided to consider the date processing done when both
// TryCatchFinallies are done. You can implement more complex logic depending on
// the business requirements. One option is to wrap both TryCatcFinallies
// in another TryCatchFinally.
return new AndPromise(firstServerDone, secondServerDone);
}
}
The problem is that, if any activity of server 1 throws any exception then, it is cancelling the all the activity that have not started for both server 1 and server 2. But I want only the activity that have not executed within a server should get cancelled as its own server activity has failed, the other server should continue as far as possible(i.e. the place up to which it is dependent).