I have an issue I'm trying to deal with since 2 days now:
int main(int argc, char *argv[])
{
qputenv("QT_IM_MODULE", QByteArray("qtvirtualkeyboard"));
qputenv("QT_VIRTUALKEYBOARD_STYLE", QByteArray("MacoUV"));
QApplication app(argc, argv);
int result;
MacoUVController * pController = new MacoUVController();
pController->start();
result = app.exec();
return result;
}
When I display the pController thread in the console:
std::cout << "MacoUV Controller thread: " << pController->thread() <<std::endl;
std::cout << "MacoUV Controller thread: " << qApp->instance()->thread() <<std::endl;
I have two different thread addresses displayed, I can't understand why, since all object are normally created in the main thread until you explicitly move them(by using moveToThread for example) into another thread.
Any explanation about this issue ?