ImageView in circular through xml

2019-01-01 05:01发布

问题:

I\'d Like to make any image from my ImageView to be circular with a border.

I searched but couldn\'t find any useful information (anything that I tried didn\'t work).

How can I achieve this through xml: Create an ImageView with certain src and make it circular with a border?

回答1:

You can make a simple circle with white border and transparent content with shape.

// res/drawable/circle.xml

<shape xmlns:android=\"http://schemas.android.com/apk/res/android\"
    android:innerRadius=\"0dp\"
    android:shape=\"ring\"
    android:thicknessRatio=\"1.9\"
    android:useLevel=\"false\" >
    <solid android:color=\"@android:color/transparent\" />

    <stroke
        android:width=\"10dp\"
        android:color=\"@android:color/white\" />
</shape>

Then make a layerlist drawable and put it as background to your imageview.

// res/drawable/img.xml

<?xml version=\"1.0\" encoding=\"utf-8\"?>
<layer-list xmlns:android=\"http://schemas.android.com/apk/res/android\" >

    <item android:drawable=\"@drawable/ic_launcher\"/>
    <item android:drawable=\"@drawable/circle\"/>

</layer-list>

and put it as background to your imageview.

   <ImageView
        android:layout_width=\"wrap_content\"
        android:layout_height=\"wrap_content\"
        android:background=\"@drawable/img\"/>

You\'ll have something like that.

\"enter



回答2:

This is the simplest way that I designed. Try this.

dependencies: compile \'com.android.support:appcompat-v7:23.1.1\'
              compile \'com.android.support:design:23.1.1\'
              compile \'com.android.support:cardview-v7:23.1.1\'

<android.support.v7.widget.CardView
    android:layout_width=\"80dp\"
    android:layout_height=\"80dp\"
    android:elevation=\"12dp\"
    android:id=\"@+id/view2\"
   app:cardCornerRadius=\"40dp\"
    android:layout_centerHorizontal=\"true\"
    android:innerRadius=\"0dp\"
    android:shape=\"ring\"
    android:thicknessRatio=\"1.9\">
    <ImageView
        android:layout_height=\"80dp\"
        android:layout_width=\"match_parent\"
        android:id=\"@+id/imageView1\"
        android:src=\"@drawable/YOUR_IMAGE\"
        android:layout_alignParentTop=\"true\"
        android:layout_centerHorizontal=\"true\">
    </ImageView>
 </android.support.v7.widget.CardView>

If you are working on android versions above lollipop

<android.support.v7.widget.CardView
android:layout_width=\"80dp\"
android:layout_height=\"80dp\"
android:elevation=\"12dp\"
android:id=\"@+id/view2\"
app:cardCornerRadius=\"40dp\"
android:layout_centerHorizontal=\"true\">
<ImageView
    android:layout_height=\"80dp\"
    android:layout_width=\"match_parent\"
    android:id=\"@+id/imageView1\"
    android:src=\"@drawable/YOUR_IMAGE\"
    android:scaleType=\"centerCrop\"/>
  </android.support.v7.widget.CardView>


回答3:

I hope this might be help you.

1) With Third-party Library

\"enter

 <de.hdodenhof.circleimageview.CircleImageView
        xmlns:app=\"http://schemas.android.com/apk/res-auto\"
        android:id=\"@+id/profile_image\"
        android:layout_width=\"120dp\"
        android:layout_height=\"120dp\"
        android:layout_centerInParent=\"true\"
        android:src=\"@drawable/your_picture\"
        app:civ_border_color=\"@color/colorAccent\"
        app:civ_border_width=\"3dp\" />

Note : In your project, open your_app > Gradle Scripts > build.gradle (Module: app) and add the following implementation statement to the dependencies{}

     implementation \'de.hdodenhof:circleimageview:2.2.0\'   

For complete description please check : The Source here.

2) Without Third-party Library

package com.mypackage.custom;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ColorFilter;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.support.v7.widget.AppCompatImageView;
import android.util.AttributeSet;

import com.mypackage.R;

import static android.widget.ImageView.ScaleType.CENTER_CROP;
import static android.widget.ImageView.ScaleType.CENTER_INSIDE;


public class CircularImageView extends AppCompatImageView {

    // Default Values
    private static final float DEFAULT_BORDER_WIDTH = 4;
    private static final float DEFAULT_SHADOW_RADIUS = 8.0f;

    // Properties
    private float borderWidth;
    private int canvasSize;
    private float shadowRadius;
    private int shadowColor = Color.BLACK;
    private ShadowGravity shadowGravity = ShadowGravity.BOTTOM;
    private ColorFilter colorFilter;

    // Object used to draw
    private Bitmap image;
    private Drawable drawable;
    private Paint paint;
    private Paint paintBorder;
    private Paint paintBackground;

    //region Constructor & Init Method
    public CircularImageView(final Context context) {
        this(context, null);
    }

    public CircularImageView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public CircularImageView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init(context, attrs, defStyleAttr);
    }

    private void init(Context context, AttributeSet attrs, int defStyleAttr) {
        // Init paint
        paint = new Paint();
        paint.setAntiAlias(true);

        paintBorder = new Paint();
        paintBorder.setAntiAlias(true);

        paintBackground = new Paint();
        paintBackground.setAntiAlias(true);

        // Load the styled attributes and set their properties
        TypedArray attributes = context.obtainStyledAttributes(attrs, R.styleable.CircularImageView, defStyleAttr, 0);

        // Init Border
        if (attributes.getBoolean(R.styleable.CircularImageView_civ_border, true)) {
            float defaultBorderSize = DEFAULT_BORDER_WIDTH * getContext().getResources().getDisplayMetrics().density;
            setBorderWidth(attributes.getDimension(R.styleable.CircularImageView_civ_border_width, defaultBorderSize));
            setBorderColor(attributes.getColor(R.styleable.CircularImageView_civ_border_color, Color.WHITE));
        }

        setBackgroundColor(attributes.getColor(R.styleable.CircularImageView_civ_background_color, Color.WHITE));

        // Init Shadow
        if (attributes.getBoolean(R.styleable.CircularImageView_civ_shadow, false)) {
            shadowRadius = DEFAULT_SHADOW_RADIUS;
            drawShadow(attributes.getFloat(R.styleable.CircularImageView_civ_shadow_radius, shadowRadius),
                    attributes.getColor(R.styleable.CircularImageView_civ_shadow_color, shadowColor));
            int shadowGravityIntValue = attributes.getInteger(R.styleable.CircularImageView_civ_shadow_gravity, ShadowGravity.BOTTOM.getValue());
            shadowGravity = ShadowGravity.fromValue(shadowGravityIntValue);
        }

        attributes.recycle();
    }
    //endregion

    //region Set Attr Method
    public void setBorderWidth(float borderWidth) {
        this.borderWidth = borderWidth;
        requestLayout();
        invalidate();
    }

    public void setBorderColor(int borderColor) {
        if (paintBorder != null)
            paintBorder.setColor(borderColor);
        invalidate();
    }

    public void setBackgroundColor(int backgroundColor) {
        if (paintBackground != null)
            paintBackground.setColor(backgroundColor);
        invalidate();
    }

    public void addShadow() {
        if (shadowRadius == 0)
            shadowRadius = DEFAULT_SHADOW_RADIUS;
        drawShadow(shadowRadius, shadowColor);
        invalidate();
    }

    public void setShadowRadius(float shadowRadius) {
        drawShadow(shadowRadius, shadowColor);
        invalidate();
    }

    public void setShadowColor(int shadowColor) {
        drawShadow(shadowRadius, shadowColor);
        invalidate();
    }

    public void setShadowGravity(ShadowGravity shadowGravity) {
        this.shadowGravity = shadowGravity;
        invalidate();
    }

    @Override
    public void setColorFilter(ColorFilter colorFilter) {
        if (this.colorFilter == colorFilter)
            return;
        this.colorFilter = colorFilter;
        drawable = null; // To force re-update shader
        invalidate();
    }

    @Override
    public ScaleType getScaleType() {
        ScaleType currentScaleType = super.getScaleType();
        return currentScaleType == null || currentScaleType != CENTER_INSIDE ? CENTER_CROP : currentScaleType;
    }

    @Override
    public void setScaleType(ScaleType scaleType) {
        if (scaleType != CENTER_CROP && scaleType != CENTER_INSIDE) {
            throw new IllegalArgumentException(String.format(\"ScaleType %s not supported. \" +
                    \"Just ScaleType.CENTER_CROP & ScaleType.CENTER_INSIDE are available for this library.\", scaleType));
        } else {
            super.setScaleType(scaleType);
        }
    }
    //endregion

    //region Draw Method
    @Override
    public void onDraw(Canvas canvas) {
        // Load the bitmap
        loadBitmap();

        // Check if image isn\'t null
        if (image == null)
            return;

        if (!isInEditMode()) {
            canvasSize = Math.min(canvas.getWidth(), canvas.getHeight());
        }

        // circleCenter is the x or y of the view\'s center
        // radius is the radius in pixels of the cirle to be drawn
        // paint contains the shader that will texture the shape
        int circleCenter = (int) (canvasSize - (borderWidth * 2)) / 2;
        float margeWithShadowRadius = shadowRadius * 2;

        // Draw Border
        canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter + borderWidth - margeWithShadowRadius, paintBorder);
        // Draw Circle background
        canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter - margeWithShadowRadius, paintBackground);
        // Draw CircularImageView
        canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter - margeWithShadowRadius, paint);
    }

    private void loadBitmap() {
        if (drawable == getDrawable())
            return;

        drawable = getDrawable();
        image = drawableToBitmap(drawable);
        updateShader();
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        canvasSize = Math.min(w, h);
        if (image != null)
            updateShader();
    }

    private void drawShadow(float shadowRadius, int shadowColor) {
        this.shadowRadius = shadowRadius;
        this.shadowColor = shadowColor;
        setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);

        float dx = 0.0f;
        float dy = 0.0f;

        switch (shadowGravity) {
            case CENTER:
                dx = 0.0f;
                dy = 0.0f;
                break;
            case TOP:
                dx = 0.0f;
                dy = -shadowRadius / 2;
                break;
            case BOTTOM:
                dx = 0.0f;
                dy = shadowRadius / 2;
                break;
            case START:
                dx = -shadowRadius / 2;
                dy = 0.0f;
                break;
            case END:
                dx = shadowRadius / 2;
                dy = 0.0f;
                break;
        }

        paintBorder.setShadowLayer(shadowRadius, dx, dy, shadowColor);
    }

    private void updateShader() {
        if (image == null)
            return;

        // Create Shader
        BitmapShader shader = new BitmapShader(image, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);

        // Center Image in Shader
        float scale = 0;
        float dx = 0;
        float dy = 0;

        switch (getScaleType()) {
            case CENTER_CROP:
                if (image.getWidth() * getHeight() > getWidth() * image.getHeight()) {
                    scale = getHeight() / (float) image.getHeight();
                    dx = (getWidth() - image.getWidth() * scale) * 0.5f;
                } else {
                    scale = getWidth() / (float) image.getWidth();
                    dy = (getHeight() - image.getHeight() * scale) * 0.5f;
                }
                break;
            case CENTER_INSIDE:
                if (image.getWidth() * getHeight() < getWidth() * image.getHeight()) {
                    scale = getHeight() / (float) image.getHeight();
                    dx = (getWidth() - image.getWidth() * scale) * 0.5f;
                } else {
                    scale = getWidth() / (float) image.getWidth();
                    dy = (getHeight() - image.getHeight() * scale) * 0.5f;
                }
                break;
        }

        Matrix matrix = new Matrix();
        matrix.setScale(scale, scale);
        matrix.postTranslate(dx, dy);
        shader.setLocalMatrix(matrix);

        // Set Shader in Paint
        paint.setShader(shader);

        // Apply colorFilter
        paint.setColorFilter(colorFilter);
    }

    private Bitmap drawableToBitmap(Drawable drawable) {
        if (drawable == null) {
            return null;
        } else if (drawable instanceof BitmapDrawable) {
            return ((BitmapDrawable) drawable).getBitmap();
        }

        try {
            // Create Bitmap object out of the drawable
            Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
            Canvas canvas = new Canvas(bitmap);
            drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
            drawable.draw(canvas);
            return bitmap;
        } catch (Exception e) {
            e.printStackTrace();
            return null;
        }
    }
    //endregion

    //region Measure Method
    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        int width = measureWidth(widthMeasureSpec);
        int height = measureHeight(heightMeasureSpec);
        setMeasuredDimension(width, height);
    }

    private int measureWidth(int measureSpec) {
        int result;
        int specMode = MeasureSpec.getMode(measureSpec);
        int specSize = MeasureSpec.getSize(measureSpec);

        if (specMode == MeasureSpec.EXACTLY) {
            // The parent has determined an exact size for the child.
            result = specSize;
        } else if (specMode == MeasureSpec.AT_MOST) {
            // The child can be as large as it wants up to the specified size.
            result = specSize;
        } else {
            // The parent has not imposed any constraint on the child.
            result = canvasSize;
        }

        return result;
    }

    private int measureHeight(int measureSpecHeight) {
        int result;
        int specMode = MeasureSpec.getMode(measureSpecHeight);
        int specSize = MeasureSpec.getSize(measureSpecHeight);

        if (specMode == MeasureSpec.EXACTLY) {
            // We were told how big to be
            result = specSize;
        } else if (specMode == MeasureSpec.AT_MOST) {
            // The child can be as large as it wants up to the specified size.
            result = specSize;
        } else {
            // Measure the text (beware: ascent is a negative number)
            result = canvasSize;
        }

        return result + 2;
    }
    //endregion

    public enum ShadowGravity {
        CENTER,
        TOP,
        BOTTOM,
        START,
        END;

        public int getValue() {
            switch (this) {
                case CENTER:
                    return 1;
                case TOP:
                    return 2;
                case BOTTOM:
                    return 3;
                case START:
                    return 4;
                case END:
                    return 5;
            }
            throw new IllegalArgumentException(\"Not value available for this ShadowGravity: \" + this);
        }

        public static ShadowGravity fromValue(int value) {
            switch (value) {
                case 1:
                    return CENTER;
                case 2:
                    return TOP;
                case 3:
                    return BOTTOM;
                case 4:
                    return START;
                case 5:
                    return END;
            }
            throw new IllegalArgumentException(\"This value is not supported for ShadowGravity: \" + value);
        }

    }
}

res/values/attrs.xml

<?xml version=\"1.0\" encoding=\"utf-8\"?>
<resources>
    <declare-styleable name=\"CircularImageView\">
        <attr name=\"civ_border\" format=\"boolean\" />
        <attr name=\"civ_border_width\" format=\"dimension\" />
        <attr name=\"civ_border_color\" format=\"color\" />
        <attr name=\"civ_background_color\" format=\"color\" />
        <attr name=\"civ_shadow\" format=\"boolean\" />
        <attr name=\"civ_shadow_color\" format=\"color\" />
        <attr name=\"civ_shadow_radius\" format=\"float\" />
        <attr name=\"civ_shadow_gravity\">
            <flag name=\"center\" value=\"1\" />
            <flag name=\"top\" value=\"2\" />
            <flag name=\"bottom\" value=\"3\" />
            <flag name=\"start\" value=\"4\" />
            <flag name=\"end\" value=\"5\" />
        </attr>
    </declare-styleable>
</resources>

Layout

<com.mypackage.CircularImageView
        android:id=\"@+id/iv_profile\"
        android:layout_width=\"120dp\"
        android:layout_height=\"120dp\"
        android:layout_centerInParent=\"true\"
        android:src=\"@drawable/your_picture\"
        app:civ_border=\"true\"
        app:civ_border_color=\"@color/colorAccent\"
        app:civ_border_width=\"3dp\"/>


回答4:

The above methods don\'t seem to work if you\'re using the src attribute. What I did is to put two image views inside a frame layout one above another like this:

<FrameLayout android:id=\"@+id/frame\"
             android:layout_width=\"40dp\"
             android:layout_height=\"40dp\">

    <ImageView android:id=\"@+id/pic\"
               android:layout_width=\"40dp\"
               android:layout_height=\"40dp\"
               android:src=\"@drawable/my_picture\" />

    <ImageView android:id=\"@+id/circle_crop\"
               android:layout_width=\"40dp\"
               android:layout_height=\"40dp\"
               android:src=\"@drawable/circle_crop\" />

</FrameLayout>

Simply put a circular_crop.png in your drawable folder which is in the shape of your image dimensions (a square in my case) with a white background and a transparent circle in the center. You can use this image if you have want a square imageview.

\"Round

Just download the picture above.



回答5:

The following is one of the simplest ways to do it, use the following code:

Dependencies

dependencies {
    ...
    compile \'de.hdodenhof:circleimageview:2.1.0\'      // use this or use the latest compile version. In case u get bug.
}

XML Code

<de.hdodenhof.circleimageview.CircleImageView
    xmlns:app=\"http://schemas.android.com/apk/res-auto\"
    android:id=\"@+id/profile_image\"
    android:layout_width=\"96dp\"             //  here u can adjust the width 
    android:layout_height=\"96dp\"            //  here u can adjust the height 
    android:src=\"@drawable/profile\"         //  here u can change the image 
    app:civ_border_width=\"2dp\"              //  here u can adjust the border of the circle.  
    app:civ_border_color=\"#FF000000\"/>      //  here u can adjust the border color

Screenshot:

\"Screenshot\"

Source: Circular ImageView GitHub Repository

\"enter



回答6:

With the help of glide library and RoundedBitmapDrawableFactory class it\'s easy to achieve. You may need to create circular placeholder image.

Glide V4:

Glide.with(context).load(url).apply(RequestOptions.circleCropTransform()).into(imageView);

Glide V3:

    Glide.with(context)
        .load(imgUrl)
        .asBitmap()
        .placeholder(R.drawable.placeholder)
        .error(R.drawable.placeholder)
        .into(new BitmapImageViewTarget(imgProfilePicture) {
            @Override
            protected void setResource(Bitmap resource) {
                RoundedBitmapDrawable drawable = RoundedBitmapDrawableFactory.create(context.getResources(),
                        Bitmap.createScaledBitmap(resource, 50, 50, false));
                drawable.setCircular(true);
                imgProfilePicture.setImageDrawable(drawable);
            }
        });


回答7:

This will do the trick:

rectangle.xml

<?xml version=\"1.0\" encoding=\"UTF-8\"?>
<shape xmlns:android=\"http://schemas.android.com/apk/res/android\"
    android:shape=\"rectangle\">
    <solid android:color=\"@android:color/transparent\" />
    <padding android:bottom=\"-14dp\" android:left=\"-14dp\" android:right=\"-14dp\" android:top=\"-14dp\" />

</shape>

circle.xml

<shape xmlns:android=\"http://schemas.android.com/apk/res/android\"
    android:innerRadius=\"0dp\"
    android:shape=\"oval\"

    android:useLevel=\"false\" >
    <solid android:color=\"@android:color/transparent\" />

    <stroke
        android:width=\"15dp\"
        android:color=\"@color/verification_contact_background\" />

</shape>

profile_image.xml ( The layerlist )

<?xml version=\"1.0\" encoding=\"utf-8\"?>
<layer-list xmlns:android=\"http://schemas.android.com/apk/res/android\" >

    <item android:drawable=\"@drawable/rectangle\" />
    <item android:drawable=\"@drawable/circle\"/>

</layer-list>

Your layout

 <ImageView
        android:id=\"@+id/profile_image\"
        android:layout_width=\"match_parent\"
        android:layout_height=\"match_parent\"
        android:background=\"@drawable/default_org\"
        android:src=\"@drawable/profile_image\"/>


回答8:

I use shape = \"oval\" instead of the \"ring\" below. It has worked for me. To keep the image within bounds, I use <padding> and set <adjustViewBounds> to true in my <ImageView>. I have tried with images of size between 50 x 50 px upto 200x200 px .



回答9:

This Class is Custom Circular Imageview with shadow, Stroke,saturation and using this Custom Circular ImageView you can make your image in Circular Shape with Radius. Guys for Circular Shadow ImageView No need Github this class is enough.

Adding CircularImageView to your layout

CircularImageView c=new CircularImageView(this,screen width,screen height,Bitmap myimage);
yourLayout.addView(c);**


public class CircularImageView extends android.support.v7.widget.AppCompatImageView  
{
    private final Context context;
    private final int width, height;
    private final Paint paint;
    private final Paint paintBorder,imagePaint;
    private final Bitmap bitmap2;
    private final Paint paint3;
    private Bitmap bitmap;
    private BitmapShader shader;
    private float radius = 4.0f;
    float x = 0.0f;
    float y = 8.0f;
    private float stroke;
    private float strokeWidth = 0.0f;
    private Bitmap bitmap3;
    private int corner_radius=50;


    public CircularImageView(Context context, int width, int height, Bitmap bitmap)     {
        super(context);
        this.context = context;
        this.width = width;
        this.height = height;

   //here \"bitmap\" is the square shape(width* width) scaled bitmap ..

        this.bitmap = bitmap;


        paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        paint.setAntiAlias(true);
        paint.setFilterBitmap(true);
        paint.setDither(true);


        paint3=new Paint();
        paint3.setStyle(Paint.Style.STROKE);
        paint3.setColor(Color.WHITE);
        paint3.setAntiAlias(true);

        paintBorder = new Paint();
        imagePaint= new Paint();

        paintBorder.setColor(Color.WHITE);
        paintBorder.setAntiAlias(true);
        this.setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);


        this.bitmap2 = Bitmap.createScaledBitmap(bitmap, (bitmap.getWidth() - 40), (bitmap.getHeight() - 40), true);


        imagePaint.setAntiAlias(true);




        invalidate();
    }

    @Override
    protected void onDraw(Canvas canvas) 
    {
        super.onDraw(canvas);
        Shader b;
         if (bitmap3 != null)
            b = new BitmapShader(bitmap3, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
         else
            b = new BitmapShader(bitmap2, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        imagePaint.setShader(b);
        canvas.drawBitmap(maskedBitmap(), 20, 20, null);
    }

    private Bitmap maskedBitmap()
    {
        Bitmap l1 = Bitmap.createBitmap(width,width, Bitmap.Config.ARGB_8888);
        Canvas canvas = new Canvas(l1);
        paintBorder.setShadowLayer(radius, x, y, Color.parseColor(\"#454645\"));
        paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
        final RectF rect = new RectF();
        rect.set(20, 20, bitmap2.getWidth(), bitmap2.getHeight());

        canvas.drawRoundRect(rect, corner_radius, corner_radius, paintBorder);

        canvas.drawRoundRect(rect, corner_radius, corner_radius, imagePaint);

        if (strokeWidth!=0.0f)
        {
            paint3.setStrokeWidth(strokeWidth);
            canvas.drawRoundRect(rect, corner_radius, corner_radius, paint3);
        }

         paint.setXfermode(null);
        return l1;
    }




     // use seekbar here, here you have to pass  \"0 -- 250\"  here corner radius will change 

    public void setCornerRadius(int corner_radius)
    {
        this.corner_radius = corner_radius;
        invalidate();
    }



    -------->use seekbar here, here you have to pass  \"0 -- 10.0f\"  here shadow radius will change 

    public void setShadow(float radius)
    {
        this.radius = radius;
        invalidate();
    }

   // use seekbar here, here you have to pass  \"0 -- 10.0f\"  here stroke size  will change 

    public void setStroke(float stroke)
    {
        this.strokeWidth = stroke;
        invalidate();
    }

    private Bitmap updateSat(Bitmap src, float settingSat)
    {

        int w = src.getWidth();
        int h = src.getHeight();

        Bitmap bitmapResult =
                Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
        Canvas canvasResult = new Canvas(bitmapResult);
        Paint paint = new Paint();
        ColorMatrix colorMatrix = new ColorMatrix();
        colorMatrix.setSaturation(settingSat);
        ColorMatrixColorFilter filter = new ColorMatrixColorFilter(colorMatrix);
        paint.setColorFilter(filter);
        canvasResult.drawBitmap(src, 0, 0, paint);

        return bitmapResult;
    }




  // use seekbar here, here you have to pass  \"0 -- 2.0f\"  here saturation  will change 

    public void setSaturation(float sat)
    {
        System.out.println(\"qqqqqqqqqq            \"+sat);
        bitmap3=updateSat(bitmap2, sat);

        invalidate();
    } 


}






        // Seekbar to change radius

                  radius_seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
                        @Override
                        public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
                        {
                            text_radius.setText(\"\"+progress);
                            circularImageView.setCornerRadius(progress);
                        }

                        @Override
                        public void onStartTrackingTouch(SeekBar seekBar) {

                        }

                        @Override
                        public void onStopTrackingTouch(SeekBar seekBar) {

                        }
                    });


     // Seekbar to change shadow

                    shadow_seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
                        @Override
                        public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
                        {
                            float f= 4+progress/10.0f;
                            text_shadow.setText(\"\"+progress);
                            circularImageView.setShadow(f);
                        }

                        @Override
                        public void onStartTrackingTouch(SeekBar seekBar) {

                        }

                        @Override
                        public void onStopTrackingTouch(SeekBar seekBar) {

                        }
                    });


           // Seekbar to change saturation

                    saturation_seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
                        @Override
                        public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
                        {
                            int progressSat = saturation_seekbar.getProgress();
                            float sat = (float) ((progressSat*4 / 100.0f)-1.0f);
                            circularImageView.setSaturation(sat);

                            text_saturation.setText(\"\"+progressSat);
                        }

                        @Override
                        public void onStartTrackingTouch(SeekBar seekBar) {

                        }

                        @Override
                        public void onStopTrackingTouch(SeekBar seekBar) {

                        }
                    });


    // Seekbar to change stroke

                    stroke_seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
                        @Override
                        public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
                        {
                            if (progress==0)
                            {
                                float f=(progress*10.0f/100.0f);
                                circularImageView.setStroke(f);
                            }
                            else
                            {
                                float f=(progress*10.0f/100.0f);
                                circularImageView.setStroke(f);
                            }

                            text_stroke.setText(\"\"+progress);
                        }

                        @Override
                        public void onStartTrackingTouch(SeekBar seekBar) {

                        }

                        @Override
                        public void onStopTrackingTouch(SeekBar seekBar) {

                        }
                    });




             //radius seekbar in xml file

             <SeekBar
                android:layout_width=\"match_parent\"
                android:layout_gravity=\"center\" 
                android:progress=\"50\"
                android:max=\"250\"
                android:id=\"@+id/radius_seekbar\"
                android:layout_height=\"wrap_content\" />





          //saturation seekbar in xml file

             <SeekBar
                android:layout_width=\"match_parent\"
                android:layout_gravity=\"center\" 
                android:progress=\"50\"
                android:max=\"100\"
                android:id=\"@+id/saturation_seekbar\"
                android:layout_height=\"wrap_content\" />





    //shadow seekbar in xml file

             <SeekBar
                android:layout_width=\"match_parent\"
                android:layout_gravity=\"center\" 
                android:progress=\"0\"
                android:max=\"100\"
                android:id=\"@+id/shadow_seekbar\"
                android:layout_height=\"wrap_content\" />




         //stroke seekbar in xml file

             <SeekBar
                android:layout_width=\"match_parent\"
                android:layout_gravity=\"center\" 
                android:progress=\"0\"
                android:max=\"100\"
                android:id=\"@+id/stroke _seekbar\"
                android:layout_height=\"wrap_content\" />


回答10:

@Jyotman Singh, answer is very good (for solid backgrounds), so I would like to enhance it by sharing vector drawable that can be re-colored for your needs, also it is convenient since vector one-piece shape is well scalable.

This is the rectangle-circle shape (@drawable/shape_round_profile_pic):

<?xml version=\"1.0\" encoding=\"utf-8\"?>
<vector xmlns:android=\"http://schemas.android.com/apk/res/android\"
    android:viewportWidth=\"284\"
    android:viewportHeight=\"284\"
    android:width=\"284dp\"
    android:height=\"284dp\">
    <path
        android:pathData=\"M0 142L0 0l142 0 142 0 0 142 0 142 -142 0 -142 0zm165 137.34231c26.06742 -4.1212 52.67405 -17.543 72.66855 -36.65787 11.82805 -11.30768 20.55487 -22.85153 27.7633 -36.72531C290.23789 158.21592 285.62874 101.14121 253.48951 58.078079 217.58149 9.9651706 154.68849 -10.125717 98.348685 8.5190299 48.695824 24.95084 12.527764 67.047123 3.437787 118.98655 1.4806194 130.16966 1.511302 152.96723 3.4990422 164.5 12.168375 214.79902 47.646316 256.70775 96 273.76783c21.72002 7.66322 44.26673 9.48476 69 5.57448z\"
        android:fillColor=\"#ffffff\" /> // you can change frame color
</vector>

Usage is the same:

<FrameLayout
        android:layout_width=\"70dp\"
        android:layout_height=\"70dp\">

        <ImageView
            android:layout_width=\"match_parent\"
            android:layout_height=\"match_parent\"
            android:background=\"@drawable/YOUR_PICTURE\" />

        <ImageView
            android:layout_width=\"match_parent\"
            android:layout_height=\"match_parent\"
            android:background=\"@drawable/shape_round_profile_pic\"/>

    </FrameLayout>


回答11:

Actually, you can use what Google provides via the support library RoundedBitmapDrawableFactory class (here and here), instead of using a third party library :

Gradle:

implementation \'androidx.appcompat:appcompat:1.0.0-beta01\'

MainActivity.kt

class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)
        val originalDrawable = ContextCompat.getDrawable(this, R.drawable.avatar_1)!!
        val bitmap = convertDrawableToBitmap(originalDrawable)
        val drawable = RoundedBitmapDrawableFactory.create(resources, bitmap)
        drawable.setAntiAlias(true)
        drawable.cornerRadius = Math.max(bitmap.width, bitmap.height) / 2.0f
        avatarImageView.setImageDrawable(drawable)
    }

    companion object {
        @JvmStatic
        fun convertDrawableToBitmap(drawable: Drawable): Bitmap {
            if (drawable is BitmapDrawable)
                return drawable.bitmap
            // We ask for the bounds if they have been set as they would be most
            // correct, then we check we are  > 0
            val bounds = drawable.bounds
            val width = if (!bounds.isEmpty) bounds.width() else drawable.intrinsicWidth
            val height = if (!bounds.isEmpty) bounds.height() else drawable.intrinsicHeight
            // Now we check we are > 0
            val bitmap = Bitmap.createBitmap(if (width <= 0) 1 else width, if (height <= 0) 1 else height,
                    Bitmap.Config.ARGB_8888)
            val canvas = Canvas(bitmap)
            drawable.setBounds(0, 0, canvas.width, canvas.height)
            drawable.draw(canvas)
            return bitmap
        }
    }
}

res/layout/activity_main.xml

<FrameLayout
    xmlns:android=\"http://schemas.android.com/apk/res/android\" xmlns:app=\"http://schemas.android.com/apk/res-auto\"
    xmlns:tools=\"http://schemas.android.com/tools\" android:layout_width=\"match_parent\"
    android:layout_height=\"match_parent\" tools:context=\".MainActivity\">

    <androidx.appcompat.widget.AppCompatImageView
        android:id=\"@+id/avatarImageView\" android:layout_width=\"100dp\" android:layout_height=\"100dp\"
        android:layout_gravity=\"center\"/>

</FrameLayout>

res/drawable/avatar_1.xml

<vector xmlns:android=\"http://schemas.android.com/apk/res/android\" android:width=\"128dp\" android:height=\"128dp\"
        android:viewportHeight=\"128.0\" android:viewportWidth=\"128.0\">
    <path
        android:fillColor=\"#FF8A80\" android:pathData=\"M0 0h128v128h-128z\"/>
    <path
        android:fillColor=\"#FFE0B2\"
        android:pathData=\"M36.3 94.8c6.4 7.3 16.2 12.1 27.3 12.4 10.7,-.3 20.3,-4.7 26.7,-11.6l.2.1c-17,-13.3,-12.9,-23.4,-8.5,-28.6 1.3,-1.2 2.8,-2.5 4.4,-3.9l13.1,-11c1.5,-1.2 2.6,-3 2.9,-5.1.6,-4.4,-2.5,-8.4,-6.9,-9.1,-1.5,-.2,-3 0,-4.3.6,-.3,-1.3,-.4,-2.7,-1.6,-3.5,-1.4,-.9,-2.8,-1.7,-4.2,-2.5,-7.1,-3.9,-14.9,-6.6,-23,-7.9,-5.4,-.9,-11,-1.2,-16.1.7,-3.3 1.2,-6.1 3.2,-8.7 5.6,-1.3 1.2,-2.5 2.4,-3.7 3.7l-1.8 1.9c-.3.3,-.5.6,-.8.8,-.1.1,-.2 0,-.4.2.1.2.1.5.1.6,-1,-.3,-2.1,-.4,-3.2,-.2,-4.4.6,-7.5 4.7,-6.9 9.1.3 2.1 1.3 3.8 2.8 5.1l11 9.3c1.8 1.5 3.3 3.8 4.6 5.7 1.5 2.3 2.8 4.9 3.5 7.6 1.7 6.8,-.8 13.4,-5.4 18.4,-.5.6,-1.1 1,-1.4 1.7,-.2.6,-.4 1.3,-.6 2,-.4 1.5,-.5 3.1,-.3 4.6.4 3.1 1.8 6.1 4.1 8.2 3.3 3 8 4 12.4 4.5 5.2.6 10.5.7 15.7.2 4.5,-.4 9.1,-1.2 13,-3.4 5.6,-3.1 9.6,-8.9 10.5,-15.2m-14.4,-49.8c.9 0 1.6.7 1.6 1.6 0 .9,-.7 1.6,-1.6 1.6,-.9 0,-1.6,-.7,-1.6,-1.6,-.1,-.9.7,-1.6 1.6,-1.6zm-25.7 0c.9 0 1.6.7 1.6 1.6 0 .9,-.7 1.6,-1.6 1.6,-.9 0,-1.6,-.7,-1.6,-1.6,-.1,-.9.7,-1.6 1.6,-1.6z\"/>
    <path
        android:fillColor=\"#E0F7FA\"
        android:pathData=\"M105.3 106.1c-.9,-1.3,-1.3,-1.9,-1.3,-1.9l-.2,-.3c-.6,-.9,-1.2,-1.7,-1.9,-2.4,-3.2,-3.5,-7.3,-5.4,-11.4,-5.7 0 0 .1 0 .1.1l-.2,-.1c-6.4 6.9,-16 11.3,-26.7 11.6,-11.2,-.3,-21.1,-5.1,-27.5,-12.6,-.1.2,-.2.4,-.2.5,-3.1.9,-6 2.7,-8.4 5.4l-.2.2s-.5.6,-1.5 1.7c-.9 1.1,-2.2 2.6,-3.7 4.5,-3.1 3.9,-7.2 9.5,-11.7 16.6,-.9 1.4,-1.7 2.8,-2.6 4.3h109.6c-3.4,-7.1,-6.5,-12.8,-8.9,-16.9,-1.5,-2.2,-2.6,-3.8,-3.3,-5z\"/>
    <path
        android:fillColor=\"#444\" android:pathData=\"M76.3,47.5 m-2.0, 0 a 2.0,2.0 0 1,1 4.0,0 a2.0,2.0 0 1,1 -4.0,0\"/>
    <path
        android:fillColor=\"#444\" android:pathData=\"M50.7,47.6 m-2.0, 0 a 2.0,2.0 0 1,1 4.0,0 a2.0,2.0 0 1,1 -4.0,0\"/>
    <path
        android:fillColor=\"#444\"
        android:pathData=\"M48.1 27.4c4.5 5.9 15.5 12.1 42.4 8.4,-2.2,-6.9,-6.8,-12.6,-12.6,-16.4 17.2 1.5 14.1,-9.4 14.1,-9.4,-1.4 5.5,-11.1 4.4,-11.1 4.4h-18.8c-1.7,-.1,-3.4 0,-5.2.3,-12.8 1.8,-22.6 11.1,-25.7 22.9 10.6,-1.9 15.3,-7.6 16.9,-10.2z\"/>
</vector>

The result:

\"enter

And, suppose you want to add a border on top of it, you can use this for example:

stroke_drawable.xml

<shape xmlns:android=\"http://schemas.android.com/apk/res/android\" android:shape=\"oval\">
    <stroke
        android:width=\"4dp\" android:color=\"@android:color/black\"/>
</shape>

And add android:foreground=\"@drawable/stroke_drawable\" to the ImageView in the layout XML file, and you get this :

\"enter

I\'m not sure how to add shadow (that will work on older Android versions), though. Using FloatingActionButton (from the \"com.google.android.material:material\" dependency), I failed to make the bitmap fill the FAB itself. Using it instead could be even better if it worked.


EDIT: if you wish to add shadow of elevation (available from API 21), you can change a bit what I wrote:

Inside the layout XML file:

<androidx.appcompat.widget.AppCompatImageView android:padding=\"4dp\"
    android:id=\"@+id/avatarImageView\" android:layout_width=\"100dp\" android:layout_height=\"100dp\" android:elevation=\"8dp\"
    android:layout_gravity=\"center\" android:background=\"@drawable/stroke_drawable\" tools:srcCompat=\"@drawable/avatar_1\"/>

CircularShadowViewOutlineProvider.kt

@TargetApi(Build.VERSION_CODES.LOLLIPOP)
class CircularShadowViewOutlineProvider : ViewOutlineProvider() {
    override fun getOutline(view: View, outline: Outline) {
        val size = Math.max(view.width, view.height)
        outline.setRoundRect(0, 0, size, size, size / 2f)
    }
}

In code:

    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP)
        avatarImageView.outlineProvider = CircularShadowViewOutlineProvider()

Result:

\"enter



回答12:

just use this simple code: First add dependency :

implementation \'de.hdodenhof:circleimageview:2.2.0\'

then add in xml layout the following code:-

<de.hdodenhof.circleimageview.CircleImageView xmlns:app=\"http://schemas.android.com/apk/res-auto\"
                                        android:id=\"@+id/Imgshaligram\"
                                        android:layout_width=\"96dp\"
                                        android:layout_height=\"96dp\"
                                        android:src=\"@drawable/shaligram\"
                                        app:civ_border_color=\"#d1b1b1\"

                                        android:foregroundGravity=\"center\"/>


回答13:

use the below code, you can modify it :

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;

public class RoundedImageView extends ImageView {

    public RoundedImageView(Context context) {
        super(context);
    }

    public RoundedImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public RoundedImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    @Override
    protected void onDraw(Canvas canvas) {

        Drawable drawable = getDrawable();

        if (drawable == null) {
            return;
        }

        if (getWidth() == 0 || getHeight() == 0) {
            return;
        }
        Bitmap b = ((BitmapDrawable) drawable).getBitmap();
        Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);

        int w = getWidth();
        @SuppressWarnings(\"unused\")
        int h = getHeight();

        Bitmap roundBitmap = getCroppedBitmap(bitmap, w);
        canvas.drawBitmap(roundBitmap, 0, 0, null);

    }

    public static Bitmap getCroppedBitmap(Bitmap bmp, int radius) {
        Bitmap sbmp;

        if (bmp.getWidth() != radius || bmp.getHeight() != radius) {
            float smallest = Math.min(bmp.getWidth(), bmp.getHeight());
            float factor = smallest / radius;
            sbmp = Bitmap.createScaledBitmap(bmp,
                    (int) (bmp.getWidth() / factor),
                    (int) (bmp.getHeight() / factor), false);
        } else {
            sbmp = bmp;
        }

        Bitmap output = Bitmap.createBitmap(radius, radius, Config.ARGB_8888);
        Canvas canvas = new Canvas(output);

        final String color = \"#BAB399\";
        final Paint paint = new Paint();
        final Rect rect = new Rect(0, 0, radius, radius);

        paint.setAntiAlias(true);
        paint.setFilterBitmap(true);
        paint.setDither(true);
        canvas.drawARGB(0, 0, 0, 0);
        paint.setColor(Color.parseColor(color));
        canvas.drawCircle(radius / 2 + 0.7f, radius / 2 + 0.7f,
                radius / 2 + 0.1f, paint);
        paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
        canvas.drawBitmap(sbmp, rect, rect, paint);

        return output;
    }

}


回答14:

Try this.

public class RoundedImageView extends android.support.v7.widget.AppCompatImageView {

    private int borderWidth = 4;
    private int viewWidth;
    private int viewHeight;
    private Bitmap image;
    private Paint paint;
    private Paint paintBorder;
    private BitmapShader shader;

    public RoundedImageView(Context context)
    {
        super(context);
        setup();
    }

    public RoundedImageView(Context context, AttributeSet attrs)
    {
        super(context, attrs);
        setup();
    }

    public RoundedImageView(Context context, AttributeSet attrs, int defStyle)
    {
        super(context, attrs, defStyle);
        setup();
    }

    private void setup()
    {
        paint = new Paint();
        paint.setAntiAlias(true);

        paintBorder = new Paint();
        setBorderColor(Color.WHITE);
        paintBorder.setAntiAlias(true);
        this.setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);

        paintBorder.setShadowLayer(4.0f, 0.0f, 2.0f, Color.WHITE);
    }

    public void setBorderWidth(int borderWidth)
    {
        this.borderWidth = borderWidth;
        this.invalidate();
    }

    public void setBorderColor(int borderColor)
    {
        if (paintBorder != null)
            paintBorder.setColor(borderColor);

        this.invalidate();
    }

    private void loadBitmap()
    {
        BitmapDrawable bitmapDrawable = (BitmapDrawable) this.getDrawable();

        if (bitmapDrawable != null)
            image = bitmapDrawable.getBitmap();
    }

    @SuppressLint(\"DrawAllocation\")
    @Override
    public void onDraw(Canvas canvas)
    {
        loadBitmap();

        if (image != null)
        {
            shader = new BitmapShader(Bitmap.createScaledBitmap(image, canvas.getWidth(), canvas.getHeight(), false), Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
            paint.setShader(shader);
            int circleCenter = viewWidth / 2;
            canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter + borderWidth - 4.0f, paintBorder);
            canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter - 4.0f, paint);
        }
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
    {
        int width = measureWidth(widthMeasureSpec);
        int height = measureHeight(heightMeasureSpec, widthMeasureSpec);

        viewWidth = width - (borderWidth * 2);
        viewHeight = height - (borderWidth * 2);

        setMeasuredDimension(width, height);
    }

    private int measureWidth(int measureSpec)
    {
        int result = 0;
        int specMode = MeasureSpec.getMode(measureSpec);
        int specSize = MeasureSpec.getSize(measureSpec);

        if (specMode == MeasureSpec.EXACTLY)
        {
            result = specSize;
        }
        else
        {
            // Measure the text
            result = viewWidth;
        }

        return result;
    }

    private int measureHeight(int measureSpecHeight, int measureSpecWidth)
    {
        int result = 0;
        int specMode = MeasureSpec.getMode(measureSpecHeight);
        int specSize = MeasureSpec.getSize(measureSpecHeight);

        if (specMode == MeasureSpec.EXACTLY)
        {
            result = specSize;
        }
        else
        {
            result = viewHeight;
        }

        return (result + 2);
     }
 }

and use this ImageView in layout like:

<com.app.Demo.RoundedImageView
     android:id=\"@+id/iv_profileImage\"
     android:layout_width=\"70dp\"
     android:layout_height=\"70dp\"
     android:layout_centerHorizontal=\"true\"
    />


回答15:

As was described in Orhan Obut\'s answer but with the changes:

<ImageView
    android:layout_width=\"0dp\"
    android:layout_height=\"match_parent\"
    android:src=\"@drawable/img\"
    android:layout_weight=\"75\" />

to avoid stretches of the image. And img.xml:

<?xml version=\"1.0\" encoding=\"utf-8\"?><layer-list xmlns:android=\"http://schemas.android.com/apk/res/android\">
<item android:drawable=\"@drawable/profile\" />
<item android:drawable=\"@drawable/circle\" /></layer-list>

(without changes), and circle.xml:

<shape xmlns:android=\"http://schemas.android.com/apk/res/android\"
android:innerRadiusRatio=\"2\"
android:shape=\"ring\"
android:thickness=\"300dp\"
android:useLevel=\"false\">
<solid android:color=\"@android:color/white\"/>
<stroke
    android:width=\"2dp\"
    android:color=\"@android:color/black\"/>
</shape>

here the thickness of the ring gotten maximal - 1000dp
and radiusRatio is a half of image width(max ring width, yes?) - 2
and the stroke is for required border if needed.
I used square png image ( profile.png ), btw. With same width and height. This is correct for arbitrary ImageView dimentions. \"enter



回答16:

Just use these lines of code and you are done :

<de.hdodenhof.circleimageview.CircleImageView
            xmlns:app=\"http://schemas.android.com/apk/res-auto\"
            android:clickable=\"true\"
            app:civ_border_width=\"3dp\"
            app:civ_border_color=\"#FFFFFFFF\"
            android:id=\"@+id/profile\"
            android:layout_width=\"200dp\"
            android:layout_height=\"200dp\"
            android:layout_below=\"@+id/header_cover_image\"
            android:layout_centerHorizontal=\"true\"
            android:layout_marginTop=\"-130dp\"
            android:elevation=\"5dp\"
            android:padding=\"20dp\"
            android:scaleType=\"centerCrop\"
            android:src=\"@drawable/profilemain\" />

\"enter

Don\'t forget to import :

import de.hdodenhof.circleimageview.CircleImageView;

Add this library in build.gradle :

compile \'de.hdodenhof:circleimageview:2.1.0\'