Can you set the size of the call stack in c++? (vs

2019-03-02 14:41发布

问题:

I'm working from an example piece of code that allocates a relatively large local array. (32768 to be precise) When I try the same I'm getting behaviour that appears to be a stack overflow. Now I was wondering if my example has maybe set the stack to be larger then my application. Is this possible? if so how?

回答1:

With the Microsoft compiler you can use /F to set the stack size, however it seems like you should just allocate the object on the heap. You should have a reason you're allocating this on the stack rather than the heap.

Edit: This page gives a good cross-platform breakdown, though it may be dated.



回答2:

You can use the /F compiler flag to set the default stack size, or specify it as the second parameter to the CreateThread function.



回答3:

Rather than mess with with the stack size, why don't you simply use a std::vector or even dynamically allocate an array yourself?



回答4:

You could create a new thread for this work. You can generally specify the size of the stack when creating a thread, and certainly with vs2008's CreateThread() function



标签: c++ callstack