I'm doing a client/server program in Java (including a GUI). I've got the following code in the client:
public class SBListener implements ActionListener{
public void actionPerformed(ActionEvent e){
try{
outToServer.writeUTF(usn.getText().trim());
System.out.println("sent username to server");
playerExists = inToClient.readBoolean();
System.out.println("past getting player");
System.out.println("player exists = " + playerExists);
}catch(IOException a){
System.err.println(a);
}
if(playerExists == false){
JButton submitInfo = new JButton("submit info");
submitInfo.addActionListener(new SBNewInfoListener());
init.add(new JLabel(""));//dummy element to get the right alignment
init.add(new JLabel("First Name:"));
init.add(fn);
init.add(new JLabel("Last Name:"));
init.add(ln);
init.add(submitInfo);
add(init, BorderLayout.WEST);
init.setVisible(true);
init.revalidate();
init.repaint();
}
}
}
And the following code in the Server:
String username = inp.readUTF();
System.out.println(username);
out.writeBoolean(false);
System.out.println("wrote boolean, waiting for fn/ln/un");
fn = inp.readUTF();
System.out.println("got fn");
ln = inp.readUTF();
un = inp.readUTF();
But when the button that calls SBListener is clicked, the program freezes when it gets to the point where the Server is waiting for fn/ln/username. I added a bunch of system.out statements for debugging and I get up to the one that says "wrote boolean, waiting for fn/ln/un".
Basically, I'm trying to update the screen after the Server returns a false value. Specifically, I want to add two text fields for first & last name. I then want to send those values to the server.
Can anyone tell me how to fix this? Thanks in advance for any help!