I want to create Socket message sending via TAP via async/await.
After reading this answer and this one - I decided to create a fully working sample :
So what have I tried :
I took the TAP extenstion methods from here (all ok) : and I test it in console cmd :
Reciever Code
public static class SocketExtensions
{
public static Task<int> ReceiveTaskAsync(this Socket socket, byte[] buffer, int offset, int count)
{
return Task.Factory.FromAsync<int>(
socket.BeginReceive(buffer, offset, count, SocketFlags.None, null, socket),
socket.EndReceive);
}
public static async Task<byte[]> ReceiveExactTaskAsync(this Socket socket, int len)
{
byte[] buf = new byte[len];
int totalRead = 0;
do{
int read = await ReceiveTaskAsync(socket, buf, totalRead, buf.Length - totalRead);
if (read <= 0) throw new SocketException();
totalRead += read;
}while (totalRead != buf.Length);
return buf;
}
public static Task ConnectTaskAsync(this Socket socket, string host, int port)
{
return Task.Factory.FromAsync(
socket.BeginConnect(host, port, null, null),
socket.EndConnect);
}
public static Task SendTaskAsync(this Socket socket, byte[] buffer)
{
return Task.Factory.FromAsync<int>(
socket.BeginSend(buffer, 0, buffer.Length, SocketFlags.None, null, socket),
socket.EndSend);
}
}
static void Main()
{
Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
s.ConnectTaskAsync("127.0.0.1", 443);
var buf1 = s.ReceiveExactTaskAsync(100); //read exactly 100 bytes
Console.Write(Encoding.UTF8.GetString(buf1.Result));
var buf2 = s.ReceiveExactTaskAsync(100); //read exactly 100 bytes
Console.Write(Encoding.UTF8.GetString(buf2.Result));
Console.ReadLine();
}
Sender Code :
// use same extension method class like above ....^
void Main()
{
Socket s = new Socket(SocketType.Stream , ProtocolType.Tcp);
s.ConnectTaskAsync( "127.0.0.1" , 443);
s.SendTaskAsync(Encoding.UTF8.GetBytes("hello"));
s.Close();
Console.ReadLine();
}
notice I removed the async
from main since im testing it in console.
Question ,
According to link above , the code should work
However I'm getting no exception and it's just hangs on that line :
Console.Write(Encoding.UTF8.GetString(buf1.Result));
(First I run receiver , then I run sender)
What am I missing?