I'm trying to call into a MonoTouch assembly from an existing Objective C project. I found this article:
http://www.guidebee.biz/forum/redirect.php?fid=16&tid=176&goto=nextoldset
In there it pretty much describes the steps very well however when I try to build the project in XCode I get the following error:
error: There is no SDK with specified name or path '/Developer/MonoTouch/SDKs/MonoTouch.iphonesimulator.sdk'
So, to be clear:
- I have the correct path added the Architectures Additional SDKs
- Physically checked the path is correct
- I am building against the latest SDK (that I have anyway) which is iOS 4.2
I am stumped. Is this a problem with XCode not finding the correct path to the SDK or something deeper? Worryingly I noticed that the URL referenced in the article ( http://monotouch.net/Documentation/XCode ) is now missing - so has Novell MonoTouch deliberately removed this for some reason?
Update:
Well I'm completely stumped - I cannot cal from Mono into Obj-C code using Selectors either. So as a last ditch attempt I'm posting the code:
@implementation MonoWrapper
- (id)init {
self = [super init];
if (self) {
NSBundle *main = [NSBundle mainBundle];
NSString *path = [main bundlePath];
const char *c_path = [path UTF8String];
[main autorelease];
[path autorelease];
chdir (c_path);
setenv ("MONO_PATH", c_path, 1);
setenv ("MONO_XMLSERIALIZER_THS", "no", 1);
setenv ("DYLD_BIND_AT_LAUNCH", "1", 1);
setenv ("MONO_REFLECTION_SERIALIZER", "yes", 1);
_domain = mono_jit_init_version ("MonoTouch", "v2.0.50727");
MonoAssembly *assembly = mono_assembly_open("PhoneGap.dll", NULL);
MonoImage *image = mono_assembly_get_image(assembly);
MonoClass *class = mono_class_from_name(image, "PhoneGap", "PhoneGap");
MonoMethodDesc *methodDesc = mono_method_desc_new("PhoneGap.PhoneGap:getInt", TRUE);
_callbackMethod = mono_method_desc_search_in_class(methodDesc, class);
/* allocate memory for the object */
_instance = mono_object_new (_domain, class);
/* execute the default argument-less constructor */
mono_runtime_object_init (_instance);
}
// Done
return self;
}
- (void)DoSomething {
int jim = 0;
}
- (int)multiplyA:(int)a {
void *params[] = { self, @selector(DoSomething), &a };
MonoObject *result = mono_runtime_invoke(_callbackMethod, _instance, params, NULL);
int n = *(int*)mono_object_unbox (result);
return n;
}
@end
And in Mono:
using System;
using MonoTouch.ObjCRuntime;
namespace PhoneGap
{
public class PhoneGap
{
public PhoneGap ()
{
}
public int getInt(IntPtr instance, IntPtr sel, int val) {
Messaging.void_objc_msgSend (instance, sel);
return val * 2;
}
}
}
Can anyone tell me how to get the Target instance handle in Mono and how to get the Selector?