After upgrading the iOS 11 and swift 4(Xcode 9), I got lots of UI problem. :(
The most unsolvable problem is Navigation Problem.
I put the Navigation Bar in UICollectionView Controller.
Navigation bar height does not show properly and however I write the code.
I set navigation bar height "100". I write this code in ViewDidLoad().
if #available(iOS 11.0, *) {
print("IOS 11 Screen")
UINavigationBar.appearance().largeTitleTextAttributes = [
NSForegroundColorAttributeName: UIColor.white,
]
navigationItem.largeTitleDisplayMode = .never
let height: CGFloat = 100 //whatever height you want
let bounds = self.navigationController!.navigationBar.bounds
self.navigationController?.navigationBar.frame = CGRect(x: 0, y: 0, width: bounds.width, height: bounds.height + height)
} else {
print("lower than IOS 11 Screen")
// Fallback on earlier versions
}
collectionview?.frame = CGRect(x: 0, y: 10, width: UIScreen.main.bounds.width, height: (UIScreen.main.bounds.height + 20)) <br>
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
let height: CGFloat = 100 //whatever height you want
let bounds = self.navigationController!.navigationBar.bounds
self.navigationController?.navigationBar.frame = CGRect(x: 0, y: 0, width: bounds.width, height: bounds.height + height)
}
override func viewWillAppear(_ animated: Bool) {
let height: CGFloat = 100 //whatever height you want
let bounds = self.navigationController!.navigationBar.bounds
self.navigationController?.navigationBar.frame = CGRect(x: 0, y: 0, width: bounds.width, height: bounds.height + height)
}
However, I tried with this code. Nothing works for me.
I also tried to open the storyboard with source code view and I edit the height of Navigation bar. But, it also does not work.
Can anyone help me please? I have been trying to solve this problem since last two days.