This is a continuation of this question because it my orginal question was answered, but it did not solve the bug.
Question:
- How do I fix the code hanging on this line inStream.readline()
My Intent:
- This is in a thread that will loop through checking if there is an outMessage, if there is, it will send the message.
- Next it will check it if there is anything in the in-stream, if there is, it will send it to the handler in my main activity.
- Lastly, it will sleep for 1 second, then check again.
- This should allow me to read/write multiple times without needing to close and open the socket.
Problem:
- It is reading and writing better, but still not working properly
What is happening now:
- If outMessage is initialized with a value, upon connection with the server, the socket:
- writes and flushes the value (server receives & responds)
- updates value of outMessage (to null or to "x" depending on how i have it hard-coded)
- reads and shows the response message from the server
- re-enters for the next loop
- IF i set outMessage to null, it skips over that if statements correctly then hangs; otherwise, if i set outMessage to a string (lets say "x"), it goes through the whole if statement, then hangs.
- The code it hangs on is either of the inStream.readline() calls (I currently have one commented out).
Additional info: - once connected, I can type in the "send" box, submit (updates the outMessage value), then disconnect. Upon re-connecting, it will read the value and do the sequence again until it get stuck on that same line.
Changes since the referenced question: - Made outMessage and connectionStatus both 'volatile' - added end-of-line delimiters in neccesary places.
Code:
public void run() {
while (connectionStatus != TCP_SOCKET_STATUS_CONNECTED) {
try {
Thread.sleep(500);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
while (connectionStatus == TCP_SOCKET_STATUS_CONNECTED) {
try {
if (outMessage != null){
OutStream.writeBytes(outMessage + "\n");
OutStream.flush();
sendMessageToAllUI(0, MAINACTIVITY_SET_TEXT_STATE, "appendText" , "OUT TO SERVER: " + outMessage);
outMessage = "x";
}
Thread.sleep(100);
// if (InStream.readLine().length() > 0) {
String modifiedSentence = InStream.readLine();
sendMessageToAllUI(0, MAINACTIVITY_SET_TEXT_STATE, "appendText" , "IN FROM SERVER: " + modifiedSentence);
// }
Thread.sleep(1000);
} catch (IOException e) {
connectionLost();
break;
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
The thread that makes the socket:
public void run() {
setName("AttemptConnectionThread");
connectionStatus = TCP_SOCKET_STATUS_CONNECTING;
try {
SocketAddress sockaddr = new InetSocketAddress(serverIP, port);
tempSocketClient = new Socket(); // Create an unbound socket
// This method will block no more than timeoutMs. If the timeout occurs, SocketTimeoutException is thrown.
tempSocketClient.connect(sockaddr, timeoutMs);
OutStream = new DataOutputStream(tempSocketClient.getOutputStream());
InStream = new BufferedReader(new InputStreamReader(tempSocketClient.getInputStream()));
socketClient = tempSocketClient;
socketClient.setTcpNoDelay(true);
connected();
} catch (UnknownHostException e) {
connectionFailed();
} catch (SocketTimeoutException e) {
connectionFailed();
} catch (IOException e) {
// Close the socket
try {
tempSocketClient.close();
} catch (IOException e2) {
}
connectionFailed();
return;
}
}
Server:
public static void main(String[] args) throws IOException {
String clientSentence;
String capitalizedSentence;
try {
ServerSocket welcomeSocket = new ServerSocket(8888);
SERVERIP = getLocalIpAddress();
System.out.println("Connected and waiting for client input!\n Listening on IP: " + SERVERIP +"\n\n");
Socket connectionSocket = welcomeSocket.accept();
BufferedReader inFromClient = new BufferedReader(new InputStreamReader(connectionSocket.getInputStream()));
DataOutputStream outToClient = new DataOutputStream(connectionSocket.getOutputStream());
while(true)
{
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
clientSentence = inFromClient.readLine();
System.out.println("clientSentance == " + clientSentence);
String ip = connectionSocket.getInetAddress().toString().substring(1);
if(clientSentence != null)
{
System.out.println("In from client ("+ip+")("+ System.currentTimeMillis() +"): "+clientSentence);
capitalizedSentence = clientSentence.toUpperCase() + '\n';
outToClient.writeBytes(capitalizedSentence + '\n');
System.out.println("Out to client ("+ip+"): "+capitalizedSentence);
}
}
} catch (IOException e) {
//if server is already running, it will not open new port but instead re-print the open ports information
SERVERIP = getLocalIpAddress();
System.out.println("Connected and waiting for client input!\n");
System.out.println("Listening on IP: " + SERVERIP +"\n\n");
}
}
Thanks in advance!
Edits:
- added the server code after updating
- I tried messing around with setting the SoTimout for the socket but took that back out