I am working in Qt 4.7, and I have a QWidget object in my dialog. I need to go through each of the children and extract the current text into a QStringList. Every other object is a QCheckBox, and the rest are QComboBoxes (I would just need the text portion of both). So far the only way I could think of to do this would be to use the children() function to get them as QObject*'s and cast them, like this:
QStringList textlist;
for(int i = 0; i < ui->myWidget->children().size(); i++)
{
if(i % 2 == 0)
{
QCheckBox *q = (QCheckBox *)ui->myWidget->children().at(i);
textlist.append(q->text());
}
else
{
QComboBox *q = (QComboBox *)ui->myWidget->children().at(i);
textlist.append(q->currentText());
}
}
However, when I try to use this, it builds and compiles fine, but then crashes when it's run. I checked and both classes are subclasses (albeit indirectly through QAbstractButton and QWidget) of QObject, which is the type of the objects in the list ui->myWidget->children(), so I feel like they should be able to cast this way. I haven't worked much with this kind of thing before so I'm not sure if there's a better way to do this. If anyone has any ideas, it would be greatly appreciated. Thanks!
UPDATE: So, I can't get the casting to work this way or with the qobject_cast. I HAVE however discovered that I can go from QObject to QWidget, and I think I should be able to go from QWidget to the needed objects with dynamic_cast, but that doesn't work either. Right now I have this:
QStringList textlist;
for(int i = 0; i < ui->myWidget->children().size(); i++)
{
QWidget *qw = qobject_cast<QWidget*>(ui->myWidget->children().at(i)
if(i % 2 == 0)
{
QComboBox *q = dynamic_cast<QComboBox*>(qw);
if(q)
{
textlist.append(q->text());
}
}
else
{
QCheckBox *q = dynamic_cast<QCheckBox*>(qw);
if(q)
{
textlist.append(q->currentText());
}
}
}
If anyone has any ideas, I'd appreciate the help. Thank you.
UPDATE2: I haven't found much online that helps with this still, so I may as well ask as well, if there is anyway to do this WITHOUT casting, i.e. getting the objects directly from the QWidget in their original type, I would really appreciate that as well. I'm not heartset on my current strategy or anything, it was just the only way I could think to do it - I'll take anything that works at this point.