I am using the windows phone emulator. I wrote a very simple program: draw a marker on the map when the user tap the map once.
Then I used map_tap event, and get the tapped location as follows,
private void map_Tap(object sender, System.Windows.Input.GestureEventArgs e)
{
Point p = e.GetPosition(null);
GeoCoordinate s = map.ConvertViewportPointToGeoCoordinate(p);
Ellipse myCircle = new Ellipse();
myCircle.Fill = new SolidColorBrush(Colors.Blue);
myCircle.Height = 20;
myCircle.Width = 20;
myCircle.Opacity = 50;
MapOverlay myLocationOverlay = new MapOverlay();
myLocationOverlay.Content = myCircle;
myLocationOverlay.PositionOrigin = new Point(0, 0);
myLocationOverlay.GeoCoordinate = s;
MapLayer myLocationLayer = new MapLayer();
myLocationLayer.Add(myLocationOverlay);
map.Layers.Add(myLocationLayer);
}
The problem is that, the point I get is not the point where the mouse (in the emulator it is a mouse but not a finger) clicked. It is some distance lower (about 50 pixels lower) than where I clicked.
So wherever I click in the emulator, the circle is drawn below where I clicked, it's some kind of weird.
Is there anything wrong with my code?
Thank you very much.