I have a image that I want to crop it when I press a button on the form. I have the following code that is run when the button is pressed, but it doesn't do anything to the image:
try
{
Image image = Image.FromFile("test.jpg");
Bitmap bmp = new Bitmap(200, 200, PixelFormat.Format24bppRgb);
bmp.SetResolution(80, 60);
Graphics gfx = Graphics.FromImage(bmp);
gfx.SmoothingMode = SmoothingMode.AntiAlias;
gfx.InterpolationMode = InterpolationMode.HighQualityBicubic;
gfx.PixelOffsetMode = PixelOffsetMode.HighQuality;
gfx.DrawImage(image, new Rectangle(0, 0, 200, 200), 10, 10, 200, 200, GraphicsUnit.Pixel);
// Dispose to free up resources
image.Dispose();
bmp.Dispose();
gfx.Dispose();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
My image is actually a screenshot of the active window of the form with the following code:
Rectangle bounds = this.Bounds;
using (Bitmap bitmap = new Bitmap(bounds.Width, bounds.Height))
{
using (Graphics g = Graphics.FromImage(bitmap))
{
g.CopyFromScreen(new Point(bounds.Left, bounds.Top), Point.Empty, bounds.Size);
}
bitmap.Save("test.jpg", ImageFormat.Jpeg);
}
To finish this, at the press of the same button, first I want to take the screenshot of the form, then crop that image, but cropping doesn't work. Why is that?
Your code is close to what I have been using for saving cropped images. You're missing the part where you save the cropped image. You need to write the cropped image to a byte stream then save it to disk. I modified your code, it's untested but give it a try.
try
{
Image image = Image.FromFile("test.jpg");
Bitmap bmp = new Bitmap(200, 200, PixelFormat.Format24bppRgb);
bmp.SetResolution(80, 60);
Graphics gfx = Graphics.FromImage(bmp);
gfx.SmoothingMode = SmoothingMode.AntiAlias;
gfx.InterpolationMode = InterpolationMode.HighQualityBicubic;
gfx.PixelOffsetMode = PixelOffsetMode.HighQuality;
gfx.DrawImage(image, new Rectangle(0, 0, 200, 200), 10, 10, 200, 200, GraphicsUnit.Pixel);
//Need to write the file to memory then save it
MemorySteam ms = new MemoryStream();
bmp.Save(ms, image.RawFormat);
byte[] buffer = ms.GetBuffer();
var stream = new MemorySteam((buffer), 0, buffer.Length);
var croppedImage = SD.Image.FromStream(steam, true);
croppedImage.Save("/your/path/image.jpg", croppedImage.RawFormat);
// Dispose to free up resources
image.Dispose();
bmp.Dispose();
gfx.Dispose();
stream.Dispose();
croppedImage.Dispose();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
You can use the Bitmap class' Clone method (http://msdn.microsoft.com/en-us/library/ms141944.aspx) to get a subrectangle of a target Bitmap.
You will have the result in variable bmp. You can continue working on that. If you dispose of that object, your changes will, of course, be lost.
I created a method for one of my projects, here is the method try using it and see if it works:
public void ResizeImage(string sImageFile, decimal dWidth, decimal dHeight, string sOutputFile)
{
Image oImg = Bitmap.FromFile(sImageFile);
Bitmap oBMP = new Bitmap(decimal.ToInt16(dWidth), decimal.ToInt16(dHeight));
Graphics g = Graphics.FromImage(oBMP);
g.PageUnit = pgUnits;
g.SmoothingMode = psMode;
g.InterpolationMode = piMode;
g.PixelOffsetMode = ppOffsetMode;
g.DrawImage(oImg, 0, 0, decimal.ToInt16(dWidth), decimal.ToInt16(dHeight));
ImageCodecInfo oEncoder = GetEncoder();
EncoderParameters oENC = new EncoderParameters(1);
oENC.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, plEncoderQuality);
oImg.Dispose();
oBMP.Save(sOutputFile, oEncoder, oENC);
g.Dispose();
}