I am trying to create a generic method in C#, which will call different methods based on the argument datatype in its body and process their result afterwards. I am trying to achieve this by creating a generic wrapper method and then provide several overloads of the processing method - including a generic one that'll be used if no specific overload is available.
When I call the processing method directly, appropriate version is correctly selected. However when I call it from the wrapper method it always selects the generic one, even if there's a matching overload for the specific datatype I passed to it.
Is there any way to adjust the code to make it behave the way I need to? Or do I have to use a different approach.
I need the code to be compatible with Mono 2.6.
using System;
class Program
{
static void Func<T>(T val)
{
Console.WriteLine("Generic Func");
}
static void Func(int val)
{
Console.WriteLine("Int Func");
}
static void Func(string val)
{
Console.WriteLine("String Func");
}
static void FuncWrap<T>(T val)
{
Console.Write("Wrap: ");
Func(val);
}
static void Main(string[] args)
{
Func(2);
Func("Potato");
Func(2.0);
FuncWrap(2);
FuncWrap("Potato");
FuncWrap(2.0);
Console.Read();
}
}