Hide gray box in UiSplitView when animating to Pri

2019-02-20 06:41发布

问题:

There are numerous answers here that describe how to programmatically animate the primary split view:

let addButton = self.splitViewController!.displayModeButtonItem()
UIApplication.sharedApplication().sendAction(addButton.action, to: addButton.target, from: nil, forEvent: nil)

On an iPad this works wonderfully! But on an iPhone there is this annoying gray box that trails the primary view. By wrapping that action in a UIView.animate block, its possible to see it quite clearly:

The box is hardly visible when you actually dismiss the primary view by tapping over the detail view, but is really annoying when you programmatically dismiss it.

How can I remove this annoying view?

回答1:

After banging my head on this for several days, I found a related answer that showed the culprit is the _UIPopoverSlidingChromeView view. The only solution I could find is similar to the solution of the above topic: to hide that view during the animation.

var foundChrome = false
var view: UIView! = self.view
var popView: UIView!

let displayModeButton = self.splitViewController!.displayModeButtonItem()

while view != nil {
   //print("View: ", Mirror(reflecting: view).subjectType, " frame: \(view.frame)")

   if let sv = view {
      if Mirror(reflecting: sv).description.containsString("Popover") { // _UIPopoverView
         for v in sv.subviews {
            //print("SV: ", Mirror(reflecting: v).subjectType, " frame: \(v.frame)")
            if Mirror(reflecting: v).description.containsString("Chrome") {
               foundChrome = true
               popView = v
               popView.hidden = true
               break
            }
         }
         if foundChrome { break }
      }
   }
   view = view.superview
}
if foundChrome {
   let duration: NSTimeInterval = 2.0
   UIView.animateWithDuration(duration, animations: { () -> Void in
      UIApplication.sharedApplication().sendAction(displayModeButton.action, to: displayModeButton.target, from: nil, forEvent: nil)
   })
   // must do this separately, doing in a completion block doesn't work, as it takes affect too soon
   let t = dispatch_time(DISPATCH_TIME_NOW, Int64(duration * NSTimeInterval(NSEC_PER_SEC)))
   dispatch_after(t, dispatch_get_main_queue()) {
      popView.hidden = false
   }
}

I realize this is somewhat esoteric, but if you experience the problem you will be happy for any way to work around it.