Recently I install MonoGame 3.0 on my Laptop. I took a band New "MonoGame Windows OpenGL Project" from project template and try to run it and i got this exception.
Unable to find an entry point named 'glBindFramebuffer' in DLL 'opengl32.dll'.
The exception was here:
public Game1()
: base()
{
graphics = new GraphicsDeviceManager(this);<----|Unable to find an entry point named 'glBindFramebuffer' in DLL 'opengl32.dll'
I am installed :
MonoDevelop 3.0.6
gtk-sharp-2.12.10.win32
Opentk-2010-10-06
XNAGS40_Setup
jdk-7u9-windows-x64
MonoGame3.0
I am using :
Windows 7 x64
Visual studio 2012
ASUS A52F Laptop
Graphic : Integrated Intel® GMA HD
Does any thing need to install ?
Note : If I use MonoGame 2.5.1.0 then everything works fine. This exception occurs only when I install MonoGmae 30.