Background
I would like to draw a simple shape on the screen, and I have selected PyQt as the package to use, as it seems to be the most established. I am not locked to it in any way.
Problem
It seems to be over complicated to just draw a simple shape like for example a polygon on the screen. All examples I find try to do a lot of extra things and I am not sure what is actually relevant.
Question
What is the absolute minimal way in PyQt to draw a polygon on the screen?
I use version 5 of PyQt and version 3 of Python if it makes any difference.
i am not sure, what you mean with
on the screen
you can use QPainter, to paint a lot of shapes on any subclass of QPaintDevice e.g. QWidget and all subclasses.
the minimum is to set a pen for lines and text and a brush for fills. Then create a polygon, set all points of polygon and paint in the paintEvent()
:
import sys, math
from PyQt5 import QtCore, QtGui, QtWidgets
class MyWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
QtWidgets.QWidget.__init__(self, parent)
self.pen = QtGui.QPen(QtGui.QColor(0,0,0)) # set lineColor
self.pen.setWidth(3) # set lineWidth
self.brush = QtGui.QBrush(QtGui.QColor(255,255,255,255)) # set fillColor
self.polygon = self.createPoly(8,150,0) # polygon with n points, radius, angle of the first point
def createPoly(self, n, r, s):
polygon = QtGui.QPolygonF()
w = 360/n # angle per step
for i in range(n): # add the points of polygon
t = w*i + s
x = r*math.cos(math.radians(t))
y = r*math.sin(math.radians(t))
polygon.append(QtCore.QPointF(self.width()/2 +x, self.height()/2 + y))
return polygon
def paintEvent(self, event):
painter = QtGui.QPainter(self)
painter.setPen(self.pen)
painter.setBrush(self.brush)
painter.drawPolygon(self.polygon)
app = QtWidgets.QApplication(sys.argv)
widget = MyWidget()
widget.show()
sys.exit(app.exec_())