I am using PyGTK to build a GUI application. I want to update the textview widget from another thread but the widget is not getting updated everytime i try an update. What should i do to get a reliable GUI updating?
问题:
回答1:
GTK+ is not thread-safe, so you should not simply call GUI update methods from other threads. glib.idle_add (or gobject.idle_add in older PyGTK versions) can be used for this purpose.
Instead of writing:
label.set_text("foo")
you would write:
glib.idle_add(label.set_text, "foo")
which causes the function call to be queued in GTK+.
If you need to run multiple statements, it's often easier to wrap them in a function:
def idle():
label1.set_text("foo")
label2.set_text("bar")
glib.idle_add(idle)
Make sure that the function passed to idle_add
does not return True
; otherwise it will be queued again.
Edit: As Daniel pointed out, you need to call gtk.gdk.threads_init()
anywhere in your program first.
回答2:
As stated in the previous answers, GTK is not "thread safe," but it is "thread-aware" - see this page on Threads: https://developer.gnome.org/gdk2/stable/gdk2-Threads.html
In order to modify GTK widgets from another thread you have to use GTK's locking. Call gtk.threads_init()
immediately after importing the gtk module, and then you can update like so:
gtk.threads_enter()
# make changes...
gtk.threads_leave()
Note that the above will not work on Windows (see the link above). On Windows you must use gobject.idle_add()
as explained above, though don't forget to put gobject.threads_init()
directly after importing gobject in your code! The idle_add() function will execute the update itself in the main thread (the thread running gtk.main()).
回答3:
the same may be achieved using gobject.idle_add method whose syntax is same as above,you have to import the module gobject
回答4:
What Johannes said is correct, however since GTK is a wrapper for the glib and gobject things, you would actually want to use gtk.idle_add(). No need for the unnecessary imports.