I'm reading the source of XWalkUIClientInternal and I ran into the following code:
switch(type) {
case JAVASCRIPT_ALERT:
return onJsAlert(view, url, message, result);
case JAVASCRIPT_CONFIRM:
return onJsConfirm(view, url, message, result);
case JAVASCRIPT_PROMPT:
return onJsPrompt(view, url, message, defaultValue, result);
case JAVASCRIPT_BEFOREUNLOAD:
// Reuse onJsConfirm to show the dialog.
return onJsConfirm(view, url, message, result);
default:
break;
}
assert(false);
return false;
I've never really seen this technique nor really thought about it before, but I guess this essentially means "this is unreachable code and should not happen ever", and crash the app no matter what. Although technically you can do that with a Throwable, as long as it's not caught.
So my question is, which one is better and why, assert(false)
or throwing a RuntimeException
, or maybe an Error
?
The biggest difference between
assert false;
(The parenthesis are not needed, assert
is not a function but a statement.) and
throw new RuntimeException();
is that the assertion can be disabled. Actually, it is disabled by default unless the JVM is started with the -ea
(“enable assertions”) flag. If assertions are enabled, assert false
will unconditionally throw an AssertionError
which derives from Error
. But since assertions can be disabled, there are two problems,
- the error might go undetected and
- control flow analysis requires a dummy
return
statement after the assert
(which is mostly clutter).
Therefore, in the above case, I'd certainly go with an explicit (and more concise)
throw new AssertionError("invalid type " + type);
instead of an assert
followed by a dummy return
.
As mentioned in the comments, this is assuming that type
is an internal parameter and an invalid value indicates a bug in the logic itself. If it is an input parameter, it should be validated according to the usual rules and an IllegalArgumentException
be thrown if validation fails.
Following the Oracle guidelines (Programming with assertions), assertions was designed for testing purposes:
An assertion is a statement in the Java programming language that
enables you to test your assumptions about your program. For example,
if you write a method that calculates the speed of a particle, you
might assert that the calculated speed is less than the speed of
light.
Each assertion contains a boolean expression that you believe will be
true when the assertion executes. If it is not true, the system will
throw an error. By verifying that the boolean expression is indeed
true, the assertion confirms your assumptions about the behavior of
your program, increasing your confidence that the program is free of
errors.
In your example, the developer assumed that the code never reaches the assert
statement. If, by rare occurrence it does, the assert(false)
will throw an Error
(since it should never get there). This was done for testing purposes. So, use assert purely for testing purposes.