I'm trying to convert the menubar in my Gtk app so it will use GActions
(from the Gio) as opposed of GtkActions
in Python3 using GObject Instrospection.
I've been trying to figure it out on my own but so far it seems awfully complicated and I didn't have much luck with it.
If someone could please post an example of how to create a simple menu GAction
based with
- A submenu
- A menu item with a stock ID icon / hotkey
- A menu item with a non-stock icon / hotkey
- A checked menu item
- And radio menu item group
- A disabled(grayed out) menu item
It would really help me a lot.
EDIT: This is the menubar I have in my window now:
If someone could replicate the menu items shown using GioActions it would so I could figure out how they work it would be great.
By the way, all of the actions I have use window callbacks not app callbacks, so this is a window menubar not a app menubar.
A menubar is added now.
#!/usr/bin/env python3
# Copyright (C) 2013 LiuLang <gsushzhsosgsu@gmail.com>
# Use of this source code is governed by GPLv3 license that can be found
# in http://www.gnu.org/licenses/gpl-3.0.html
from gi.repository import Gio
from gi.repository import Gtk
import sys
menus_str ='''
<?xml version="1.0"?>
<interface>
<menu id="appmenu">
<section>
<item>
<attribute name="label" translatable="yes">Preferences</attribute>
<attribute name="action">app.preferences</attribute>
</item>
</section>
<section>
<item>
<attribute name="label" translatable="yes">About</attribute>
<attribute name="action">app.about</attribute>
</item>
<item>
<attribute name="label" translatable="yes">Quit</attribute>
<attribute name="action">app.quit</attribute>
<attribute name="accel"><Primary>q</attribute>
</item>
</section>
</menu>
<menu id="menubar">
<submenu>
<attribute name="label">_Help</attribute>
<section>
<item>
<attribute name="label">_About</attribute>
<attribute name="action">app.about</attribute>
</item>
</section>
</submenu>
</menu>
</interface>
'''
class App:
def __init__(self):
self.app = Gtk.Application.new('org.liulang.test', 0)
self.app.connect('startup', self.on_app_startup)
self.app.connect('activate', self.on_app_activate)
self.app.connect('shutdown', self.on_app_shutdown)
def run(self, argv):
self.app.run(argv)
def on_app_startup(self, app):
self.window = Gtk.ApplicationWindow.new(app)
self.window.set_default_size(640, 480)
self.window.set_title('Gio Actions Demo')
self.window.set_border_width(5)
# no need to connect delete-event/destroy signal
app.add_window(self.window)
label = Gtk.Label('Hello, Gtk3')
self.window.add(label)
label.props.halign = Gtk.Align.CENTER
label.props.valign = Gtk.Align.CENTER
builder = Gtk.Builder()
# It is better to load ui from a seperate file
builder.add_from_string(menus_str)
builder.connect_signals(self)
appmenu = builder.get_object('appmenu')
app.set_app_menu(appmenu)
menubar = builder.get_object('menubar')
app.set_menubar(menubar)
self.add_simple_action('preferences',
self.on_action_preferences_activated)
self.add_simple_action('about', self.on_action_about_activated)
self.add_simple_action('quit', self.on_action_quit_activated)
def on_app_activate(self, app):
self.window.show_all()
def on_app_shutdown(self, app):
# do some cleaning job here, like dumping configuration.
pass
def on_action_preferences_activated(self, action, user_data):
print('will popup preferences dialog')
def on_action_about_activated(self, action, user_data):
print('will show about dialog')
def on_action_quit_activated(self, action, user_data):
# This will close the default gtk mainloop
self.app.quit()
def add_simple_action(self, name, callback):
action = Gio.SimpleAction.new(name, None)
action.connect('activate', callback)
self.app.add_action(action)
if __name__ == '__main__':
app = App()
app.run(sys.argv)