I really hope there is some help to get on this subject. Has anyone ever used lua in an application that needs to have both 32-bit and 64-bit support? We are currently transitioning to 64-bit but are having trouble with client compiled lua scripts that we can't recompile ourselves using the 64-bit version. So in effect we need to be able to load bytecode files compiled using 32-bit lua in a 64-bit application. When we try to do so we receive an error message:
virtual machine mismatch in test.bin.lua: size of size_t is 8 but read 4
Well of course this is a clear 64bit transitioning problem. The hard thing is just to figure out what to do about it without the ability to recompile the binaries.
Thanks