//Using g++ and ubuntu.
#include <vector>
using namespace std;
Define a class:
class foo(){
(...)
foo(int arg1, double arg2);
}
Constructor:
foo::foo(int arg1, double arg2){
(...) //arrays whose length depend upon arg1 and arg2
}
I would like to do something like this:
vector<foo> bar(10); //error: no matching function for call to 'foo::foo()'
bar[0] = new foo(123, 4.56);
(...)
An alternative method (which I like less) is to use push_back:
vector<foo> bar; //works
bar.push_back(new foo(123, 4.56)); //throws similar error.
//Omitting the "new" compiles but throws a "double free or corruption (fasttop)" on runtime.
I want different elements of the vector to be constructed differently, so I don't want to use the "Repetitive sequence constructor".
What should be done?
Why are you using new
when no dynamic memory needs to be created? Of course using new
will fail, it results in a foo*
when push_back
accepts a foo
. (That's what you have a vector of, after all.)
What's wrong with push_back
? If you want to reserve memory up front, use reserve()
; providing a number in the constructor of vector
makes that many copies of the second parameter (which is implicitly foo()
, which won't work hence your errors), which isn't the same as simply reserving memory.
If doing things correctly (no new
) crashes, the fault is in your code and not vector. You probably haven't written a proper class that manages resources.* (Remember The Big Three, use the copy-and-swap idiom.)
*I say this because you say "//arrays whose length depend upon arg1 and arg2
", which I suspect means you have new[]
in your class somewhere. Without the Big Three, your resource management will fail.
You shouldn't be managing resources anyway, classes have one responsibility. That means it should either be a dynamic array, or use a dynamic array, but not both manage and use a dynamic array. So factor out the resources into their own class, and then make another class (yours) which uses them. A dynamic array is a std::vector
, so you are already done with that. Any time you need a dynamic array, use a vector
; there is never a reason not to.
vector<foo> bar(10); //error: no matching function for call to 'foo::foo()'
This is failing because the std::vector
constructor you're calling is
explicit vector ( size_type n, const T& value= T(), const Allocator& = Allocator() );
As you can see, it is trying to fill the vector with 10 calls to the default constructor of foo
which does not exist.
Also, all your examples featuring new
will fail because the vector is expecting an object of type foo
, not foo *
. Furthermore, changing to vector<foo *>
will fail too unless you manually delete
every member before clearing the vector. If you really want to go the dynamic memory allocation route create a vector< shared_ptr< foo > >
. shared_ptr
is available in the Boost libraries or if your compiler includes TR1 libraries it'll be present in the <memory>
header within the std::tr1
namespace or if your compiler has C++0x libraries it'll be available in the std
namespace itself.
What you should probably do is the following:
vector<foo> bar;
bar.reserve(10);
bar.push_back( foo( 1, 2 ) );
...
...
bar.push_back( foo( 10, 20 ) ); //10 times
std::vector always create elements based on the default constructor which you haven't define in snippet above.
the push_back method is facing a double free issue because you did not handle the copy constructor.