Android: Supported Camera Preview Size Is Wrong As

2019-02-13 18:17发布

问题:

Solution: I was not actually setting the camera preview but rather scaling the default preview it came with. You need to assign the parameters back to the camera, because _camera.getParamters.setPreviewSize() does not work!

I am working on getting Android cameras to preview on my phone (ideally fullscreen).

However I've run into a situation where I feel both the hardware and software are conspiring against me :/

I get a list of camera supported screen sizes. For half the phones (about 6 of my 12 devices) this works fine when I set the preview match the closest preview for the screen.

However on the other half, the preview is stretched and skewed. There are a number of posts that exist and claim to address this issue but do not.

The reason I am finding is this: the list of supported camera screen sizes that I am getting from the hardware itself is wrong. Why? Because when manually set the camera up to one of its highest supported sizes the aspect ratio is still off:

_camera.getParameters().setPreviewSize(720,1280);
getHolder().setFixedSize(720, 1280);

For this phone, the screen size is 768 x 1280. The closest supported screen size is 720 x 1280. Setting it to this value still results in a distorted image. The next supported screen size resolution is 1280 x 960. Which to me, is interesting, because its saying its supporting 2 different aspect ratios, but some of these 'supported' aspect ratios are skewed. i.e. it says its supports 4:3 and 16:9, but only the 4:3 comes out looking normal!

getHolder().setFixedSize(720, 960); //fixes issue even though this is NOT a supported screen size

When I force the surface holder to match a 4:3 aspect ratio, by using the non supported screen size, 720 x 960, voila, the camera preview comes out normal.

My question is, how am I supposed to know what the aspect ratio is for the camera in a camera with supported aspect ratios different than what it says?

Update

Digging into my phone specifics:

http://www.gsmarena.com/lg_nexus_4_e960-5048.php

This phone has a camera which saves images as 3264 x 2448. A 4:3 aspect ratio. I am going to see if I can fetch this data from the phone and use THAT for setting the desired aspect ratio.

Update 2

Using

System.out.println("Camera picture size is " + _camera.getParameters().getPictureSize().width + " x " + _camera.getParameters().getPictureSize().height);

It gives me 640 x 480. Which with a little maths is a 4:3 aspect ratio. I then use this and scale my camera appropriately.

It's hacky, but it gets the job done!

//Because the camera LIES about supporting both 16:9 and 4:3 we must find the actual one from the picture size
void determineCameraAspectRatio()
{
    int cameraWidth = _camera.getParameters().getPictureSize().width;
    int cameraHeight = _camera.getParameters().getPictureSize().height;

    if( cameraWidth*3 == cameraHeight*4)
    {
        System.out.println("4:3");
    }

    if( cameraWidth*9 == cameraHeight*16)
    {
        System.out.println("16:9");
    }
}

And apply the fix to the camera:

   if(_is4By3AspectRatio)
            {
                 height  = (Helper.screenWidthPX(_context) * 4)/3;
             }else//16:9
             {
                height = (Helper.screenWidthPX(_context) * 16)/9;
              }
                _camera.getParameters().setPreviewSize(Helper.screenWidthPX(_context),height);
                getHolder().setFixedSize(Helper.screenWidthPX(_context),height);
    }

Update

This works for a lot of phones but on some even THIS is wrong. The Nexus 6 reports a back facing camera aspect ratio of 4:3 and its highest supported ratio is 1440 x 1920 but setting it to this results in a skewed image. I have absolutely no idea why. None of this makes sense. It says it wants a 4:3 aspect ratio for the picture, but only display properly with a 16:9 ratio (front and back). SO WEIRD

Here is the sysdump on the surfaceFlinger

SurfaceFlinger
Build configuration: [sf] [libui] [libgui]
Sync configuration: [using: EGL_ANDROID_native_fence_sync EGL_KHR_wait_sync]
DispSync configuration: app phase 0 ns, sf phase 0 ns, present offset 0 ns (refresh 16666667 ns)
Visible layers (count = 10)
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Displays (1 entries)
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EGL implementation : 1.4
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GLES: Qualcomm, Adreno (TM) 320, OpenGL ES 3.0 V@95.0 AU@  (GIT@Ia6306ec328)
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h/w composer state:
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Hardware Composer state (version 01020000):
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    type   |  handle  | hint | flag | tr | blnd |   format    |     source crop (l,t,r,b)      |          frame         | name 
-----------+----------+------+------+----+------+-------------+--------------------------------+------------------------+------
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 ---------------------------------------------  
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 ---------------------------------------------  
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Overlay State
==========================
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================
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0xb8878160: unknown     |  640 ( 640) x  480 |       11 | 0x50020900
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0xb88a6110: 3840.00 KiB |  768 ( 768) x 1280 |        1 | 0x00000900
0xb88c3308: unknown     |  640 ( 640) x  480 |       11 | 0x50020900
0xb88c5138:  288.00 KiB |  768 ( 768) x   96 |        1 | 0x00000900
0xb88ed258: 3840.00 KiB |  768 ( 768) x 1280 |        1 | 0x00000900
0xb88fdc40: 3840.00 KiB |  768 (1024) x 1280 |        3 | 0x00000900
0xb88fdf68:  288.00 KiB |  768 ( 768) x   96 |        1 | 0x00000900
0xb88fedf0: 3840.00 KiB |  768 (1024) x 1280 |        3 | 0x00000900
0xb88ff3d0: 3840.00 KiB |  768 ( 768) x 1280 |        1 | 0x00000900
0xb89000e0: unknown     |  640 ( 640) x  480 |       11 | 0x50020900
0xb89004b8:  150.00 KiB |  768 ( 768) x   50 |        1 | 0x00000900
0xb8911608: 3840.00 KiB |  768 ( 768) x 1280 |        1 | 0x00001a00
Total allocated (estimate): 32034.00 KB

//Camera logic

private void adjustAspectRatio()
    {
        List<Camera.Size> sizesOfPreviews = _camera.getParameters().getSupportedPreviewSizes();
        Camera.Size size = getOptimalPreviewSize(sizesOfPreviews,Helper.screenWidthPX(_context),Helper.screenHeightPX(_context));

        int cameraWidth = size.height;
        int cameraHeight = size.width;

        System.out.println("Optimal camera size is " + cameraWidth + " x " + cameraHeight);
        _camera.getParameters().setPreviewSize(cameraWidth, cameraHeight);
        _parentLayout.getLayoutParams().width = 768;
        _parentLayout.getLayoutParams().height = 1024;
        //_parentLayout.setAspectRatio((double)cameraWidth/cameraHeight);
    }

    private Camera.Size getOptimalPreviewSize(List<Camera.Size> sizes, int w, int h)
    {
        final double ASPECT_TOLERANCE = 0.1;
        double targetRatio = (double) h / w;

        if (sizes == null)
            return null;

        Camera.Size optimalSize = null;
        double minDiff = Double.MAX_VALUE;

        int targetHeight = h;

        for (Camera.Size size : sizes) {
            double ratio = (double) size.height / size.width;
            if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE)
                continue;

            if (Math.abs(size.height - targetHeight) < minDiff) {
                optimalSize = size;
                minDiff = Math.abs(size.height - targetHeight);
            }
        }

        if (optimalSize == null) {
            minDiff = Double.MAX_VALUE;
            for (Camera.Size size : sizes) {
                if (Math.abs(size.height - targetHeight) < minDiff) {
                    optimalSize = size;
                    minDiff = Math.abs(size.height - targetHeight);
                }
            }
        }

        return optimalSize;
    }