Multicast Delegates must have a return type of void Otherwise it will throw an exception.
I want to know whats the reason behind it, what if multiple methods could have a same return type as of a delegate ?
Multicast Delegates must have a return type of void Otherwise it will throw an exception.
I want to know whats the reason behind it, what if multiple methods could have a same return type as of a delegate ?
The premise is wrong; it works fine:
Func<int> func = delegate { Console.WriteLine("first part"); return 5; };
func += delegate { Console.WriteLine("second part"); return 7; };
int result = func();
That is a multicast delegate with a non-void result, working fine. You can see from the console that both parts executed. The result of the last item is the one returned. We can demonstrate that this is a true multicast delegate:
if(func is MulticastDelegate) Console.WriteLine("I'm multicast");
and it will write "I'm multicast" even after just the first line (when there is only a single method listed).
If you need more control over individual results, then use GetInvocationList()
:
foreach (Func<int> part in func.GetInvocationList())
{
int result = part();
}
which allows you to see each individual result.
In IL terminology:
.class public auto ansi sealed Func<+ TResult>
extends System.MulticastDelegate`
which is to say: Func<T>
inherits from MulticastDelegate
. Basically, to all intents and purposes, all delegates in .NET are multicast delegates. You might be able to get a non-multicast delegate in managed C++, I don't know. But certainly not from C#.
The following answer is factually wrong, because you currently *can* have multicast delegates with non-void return type (the jury is still out regarding whether this has always been so). However, it does answer the question "Why might a language disallow such delegates?", so I am leaving it for completeness.
Now go and upvote Marc.
Because the multiple methods would return multiple values, so what should the one return value of the delegate be then? Clearly there is no answer that would be satisfying in all circumstances. You could argue that the multicast delegate should:
in multicast the problem is that it override all values just print the last method value if it have return type,so you have to capture the return type of one by one,lets see the code below
class Program
{
// i am going to add and subtract two num but i wanna get result in string the same thing you can do for int and what ever you want
delegate string mydeledagte(int a,int b);
delegate string d(int s, int t);
static void Main(string[] args)
{
mydeledagte ab = new mydeledagte(ad);
mydeledagte d= new mydeledagte(sub);
mydeledagte multi = ab + d;
foreach (mydeledagte individualMI in multi.GetInvocationList())
{
string retVal = individualMI(3, 5);
Console.WriteLine("Output: " + retVal);
Console.WriteLine("\n***developer of KUST***");
Console.ReadKey();
}
}
static string ad(int a, int b)
{
return (a + b).ToString();
}
static string sub(int a, int b)
{
return (a - b).ToString(); ;
}
}