I am working on a robotics project using an Android phone as the main processor and the camera to detect movement. I got the Android binary package from OpenCV and got it correctly installed. I can capture images using the OpenCV native camera and display them to the screen. I'm having problems using the background subtraction class, though. I can make a new BackgroundSubtractorMOG object in the constructor, but when I attempt to run the code below, it force quits I get the error "Only 1- and 3-channel 8-bit images are supported in BackgroundSubtractorMOG" from the native code. I tried changing Highgui.CV_CAP_ANDROID_COLOR_FRAME_RGBA to Highgui.CV_CAP_ANDROID_COLOR_FRAME_RGB, and then it doesn't force quit, but all I get is a black screen. I'm pretty sure bmp is still null with FRAME_RGB, because the screen stays black, and the fps counter I was drawing right after the bitmap (removed from the code posted below for clarity and as a troubleshooting step) doesn't show up.
I took a look at the OpenCV C++ code for this function (line 388 here), and the image type error occurs if the image type isn't CV_8UC1 or CV_8UC3, so I tried using the java CvType.CV_8UC3 instead of Highgui.CV_CAP_ANDROID_COLOR_FRAME_RGBA in capture.retrieve(), but it force closed and I got a "Output frame format is not supported" error.
I'm guessing I've just got a type conversion problem, but I can't figure out for the life of me where OpenCV's Android-specific image types fit with their regular image types that are documented. Any help would be appreciated.
The variables:
private SurfaceHolder mHolder;
private VideoCapture mCamera;
private Mat mRgba;
private Mat mFGMask;
private BackgroundSubtractorMOG mBGSub;
My SurfaceView's run() function:
public void run() {
Bitmap bmp = null;
synchronized (this) {
if (mCamera == null)
break;
if (!mCamera.grab()) {
Log.e(TAG, "mCamera.grab() failed");
break;
}
processFrame(mCamera);
bmp = Bitmap.createBitmap(mFGMask.cols(), mFGMask.rows(), Bitmap.Config.ARGB_8888);
Utils.matToBitmap(mFGMask, bmp);
}
if (bmp != null) {
Canvas canvas = mHolder.lockCanvas();
if (canvas != null) {
canvas.drawBitmap(bmp, (canvas.getWidth() - bmp.getWidth()) / 2, (canvas.getHeight() - bmp.getHeight()) / 2, null);
mHolder.unlockCanvasAndPost(canvas);
}
bmp.recycle();
}
}
The processFrame() function referenced in run():
protected void processFrame(VideoCapture capture) {
capture.retrieve(mRgba, Highgui.CV_CAP_ANDROID_COLOR_FRAME_RGBA);
mBGSub.apply(mRgba, mFGMask);
}
Edit:
The solution that ended up working:
protected void processFrame(VideoCapture capture) {
capture.retrieve(mRgba, Highgui.CV_CAP_ANDROID_COLOR_FRAME_RGB);
//GREY_FRAME also works and exhibits better performance
//capture.retrieve(mRgba, Highgui.CV_CAP_ANDROID_GREY_FRAME);
mBGSub.apply(mRgba, mFGMask, 0.1);
Imgproc.cvtColor(mFGMask, mRgba, Imgproc.COLOR_GRAY2BGRA, 4);
}