I am having trouble finding up to date documentation on how to unit test a .NET Standard 1.6 class library (which can be referenced from a .NET Core project).
Here is what my project.json
looks like for my library:
{
"supports": {},
"dependencies": {
"Microsoft.NETCore.Portable.Compatibility": "1.0.1",
"NETStandard.Library": "1.6.0",
"Portable.BouncyCastle": "1.8.1.2"
},
"frameworks": {
"netstandard1.6": {}
}
}
Now the left over task is to be able to create some sort of a project that can do the unit testing. The goal is to use xUnit since it seems that this is what the .NET Core team is pushing.
I went ahead and created another .NET Portable library project that has a project.json that looks like this:
{
"supports": {},
"dependencies": {
"Microsoft.NETCore.Portable.Compatibility": "1.0.1",
"NETStandard.Library": "1.6.0",
"xunit": "2.2.0-beta4-build3444",
"xunit.runner.visualstudio": "2.1.0"
},
"frameworks": {
"netstandard1.6": {
}
}
}
My test class within that project looks like this:
using USB.EnterpriseAutomation.Security.DotNetCore;
using Xunit;
namespace Security.DotNetCore.Test
{
public class AesEncryptionHelperTests
{
[Fact]
public void AesEncryptDecrypt()
{
var input = "Hello world!";
var encrypted = AesEncryptionHelper.AesEncrypt(input);
var decrypted = AesEncryptionHelper.AesDecrypt(encrypted);
Assert.Equal(input, decrypted);
}
}
}
When I go ahead and build that project, the Test Explorer is not seeing any of my tests.
How do I go about creating a unit test that's able to test this library?