Does anyone know if it's possible to detect when a VideoView is buffering?
I want to show a ProgressDialog when the video is buffering.
So far I tried using a OnPreparedListener, but that only works when the video is first loaded. If a video is playing and the user moves the scrub bar to a different point the video is still "prepared" even though it is buffering.
I also tried (I know this is awful) an AsyncThread that just busy waits on isPlaying():
private class BufferTask extends AsyncTask<Void, Void, Void> {
protected Void doInBackground(Void...voids) {
final VideoView videoView = (VideoView)findViewById(R.id.video);
while (!videoView.isPlaying()) { }
return null;
}
protected void onPostExecute(Void v) {
// Hide the dialog here...
}
}
This doesn't work because as soon as you call start() a VideoView seems to be considered playing even though it is buffering.
The only solution I can think of is building a custom VideoView type class so I can access its MediaPlayer instance.
Any ideas? Thanks for reading.
Since API level 17, you can now access the InfoListener from the MediaPlayer:
final MediaPlayer.OnInfoListener onInfoToPlayStateListener = new MediaPlayer.OnInfoListener() {
@Override
public boolean onInfo(MediaPlayer mp, int what, int extra) {
switch (what) {
case MediaPlayer.MEDIA_INFO_VIDEO_RENDERING_START: {
mProgressBar.setVisibility(View.GONE);
return true;
}
case MediaPlayer.MEDIA_INFO_BUFFERING_START: {
mProgressBar.setVisibility(View.VISIBLE);
return true;
}
case MediaPlayer.MEDIA_INFO_BUFFERING_END: {
mProgressBar.setVisibility(View.VISIBLE);
return true;
}
}
return false;
}
});
mVideoView.setOnInfoListener(onInfoToPlayStateListener);
I came with the following hack in order to not implement a custom VideoView. The idea is to check every 1 second if the current position is the same as 1 second before. If it is, the video is buffering. If not, the video is really playing.
final Handler handler = new Handler();
Runnable runnable = new Runnable() {
public void run() {
int duration = videoView.getCurrentPosition();
if (old_duration == duration && videoView.isPlaying()) {
videoMessage.setVisibility(View.VISIBLE);
} else {
videoMessage.setVisibility(View.GONE);
}
old_duration = duration;
handler.postDelayed(runnable, 1000);
}
};
handler.postDelayed(runnable, 0);
videoMessage is just a TextView with the text "Buffering..." placed in the center of my VideoView.
Following code will show a buffering dialog every time the VideoView is buffering.
final ProgressDialog bufferingDialog;
bufferingDialog = ProgressDialog.show(context,
"Buffering", "Please wait", true, true);
VideoView videoView;
videoView = (VideoView) findViewById(R.id.video_view);
videoView.setVideoPath(path);
videoView.setMediaController(new MediaController(context));
videoView.requestFocus();
videoView.start();
videoView.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
@Override
public void onPrepared(MediaPlayer mp) {
mp.setOnInfoListener(new MediaPlayer.OnInfoListener() {
@Override
public boolean onInfo(MediaPlayer mp, int what, int extra) {
if (what == MediaPlayer.MEDIA_INFO_BUFFERING_START)
bufferingDialog.show();
if (what == MediaPlayer.MEDIA_INFO_BUFFERING_END)
bufferingDialog.dismiss();
return false;
}
});
}
});
videoView.setOnErrorListener(new MediaPlayer.OnErrorListener() {
@Override
public boolean onError(MediaPlayer mp, int what, int extra) {
bufferingDialog.dismiss();
return false;
}
});
VideoView showing Progress while Buffering
Below code worked for me
videoView.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
@Override
public void onPrepared(final MediaPlayer mp) {
mp.start();
mp.setOnInfoListener(new MediaPlayer.OnInfoListener() {
@Override
public boolean onInfo(MediaPlayer mp, int what, int extra) {
switch (what) {
case MediaPlayer.MEDIA_INFO_VIDEO_RENDERING_START: {
progressBar.setVisibility(View.GONE);
return true;
}
case MediaPlayer.MEDIA_INFO_BUFFERING_START: {
progressBar.setVisibility(View.VISIBLE);
return true;
}
case MediaPlayer.MEDIA_INFO_BUFFERING_END: {
progressBar.setVisibility(View.GONE);
return true;
}
}
return false;
}
});
}
});
I'm working on something similar, and couldn't come up with a great solution. Some interesting solutions were posted here that you should check out if you haven't seen them.
Anyway, I came up with the following hack that was hinted at in the above thread and works ok for now.
@Override
public void onBufferingUpdate(MediaPlayer mp, int percent) {
float temp = ((float)mp.getCurrentPosition() / (float)mp.getDuration())*100;
if(Math.abs(percent - temp) < 1) {
buffer_fail++;
if(buffer_fail == 15) {
//buffer failed
}
}
}