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问题:
clang: error: no such file or directory: '/Users/admin/Library/Developer/Xcode/DerivedData/__TESTING__-fzbkvdbnndieeagphtjhdndiyttl/Build/Products/Debug-iphoneos/libCordova.a'
How do I get this a missing libCordova.a ?
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UPDATE: For Simon Germain.
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UPDATE: For Simon Germain. I don't see "Identity and Type". I can see "Identity". I'm using xcode 4.5
align top http://www.kerrydeaf.com/id.png
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UPDATE: For Simon Germain. I got the Identity.
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UPDATE: For Samuel
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UPDATE: For Simon Germain - Architecture.
UPDATE: For james0n - armv.
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UPDATE: For Simon Germain - Architecture.
UPDATE: For james0n - armv.
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_CDVURLProtocol", referenced from:
objc-class-ref in AppDelegate.o
"_OBJC_CLASS_$_CDVViewController", referenced from:
_OBJC_CLASS_$_MainViewController in MainViewController.o
"_OBJC_METACLASS_$_CDVViewController", referenced from:
_OBJC_METACLASS_$_MainViewController in MainViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
UPDATE: For james0n - Valid Architecture.
align top http://www.kerrydeaf.com/valid.png
UPDATE: It is now solved!!! make sure all armv7 and armv7s for ios 6 on all in xcode. It worked.
回答1:
For your project, set the build setting "Build Active Architecture Only" to yes.
(Maybe also set the the Architectures build setting to "Standard (armv7, armv7s)" for CordovaLib project.)
回答2:
Had (as many others) the same problem, here's what I did:
- Redid the Getting Started guide from Phonegap (including downloading
and extracting the source again)
- Same problem with the HelloWorld app
- product - clean
- Changed both the 'HelloWorld' and 'CordovaLib'-project (so not the Targets) according to james0n's answer, settings:
Architectures: Standard (armv7, armv7s)
Build Active Architecture only: Yes
and then it magically worked, I think steps 3 and 4 did it however.
回答3:
Only need to remove armv6 from both YourProject and CordovaLib:
The consequences of doing this? Apparently, it's still working on iPhone 3GS, but not the previous versions..
回答4:
I had the same problem as you, worked fine deployed to the simulators but not to a device. Neither of the suggested answers worked for me.
Here's what did work for me:
Set deployment target to v4.3 and on the project settings for the CordovaLib
project, set the Build Active Architecture Only
to Yes
. (Not needed on your main project).
Important, do a Product-> Clean and rebuild.
回答5:
Make sure that the CordovaLib's product's target is set to "Relative to Built Product" on the right hand-side panel, first tab on theleft, under "Identity and Type".
回答6:
Download the Cordova installer from here http://phonegap.com/download. Make sure it is the same version that you are currently using (ex 2.0).
Then mount the dmg found in the ios directory.
Then run the .pkg installer.
Restart Xcode.
回答7:
You gotta run the update script, I know it might be a pain in the butt to do it, but that's what it takes.
Download and open the Phonegap 2.1 package from the official site. Open a terminal window, and cd to the installation directory
You'll need to first create a new project:
./create [project_folder_path] [package_name] [project_name]
Then you need to set the path to your libraries.
/update_cordova_subproject [xcodeproj file]
Now open up your project and set the deployment target to 4.3 and you should be ready to go. Hope that helps
EDIT:
This is how my configuration looks like for CordovaLib Project
回答8:
Also - make sure you don't have more than one PhoneGap Xcode project open at a time - I was getting conflicts between the two. "Workspace already open in another workspace" type of loop.
回答9:
After spending many hours with even more errors, here's what worked for me. Basically combining much of the above:
- Start with a fresh copy of Cordova. If you've been messing with it like me, it's not fresh anymore.
- Move the Cordova files out of the download directory (I tend to clean that directory now and then...)
- Create a new project as described in the Phonegap docs, i.e. drag the ios/bin folder to the Terminal icon and run the create script in Terminal. No need to run the update_cordova_subproject script.
- Open the project in XCode.
- For your product, set the iOS Deployment Target to 4.3 (I did it 2x, both in Project and Target Build Settings).
- For CordovaLib.xcodeproj, set Build for Active Architecture to Yes in the Project Build Settings.
- Clean and run.
Do not include armv7s in any of the architecture lists, as it will not build for device.
Tested in simulator and on an iPad with iOS 6. Using Phonegap 2.1.0 and XCode 4.5.1.
Update: if you want to support iPhone 5, you will need armv7s. It requires the fix in https://issues.apache.org/jira/browse/CB-1360 , which will be in Cordova 2.2.0. (Haven't tried it yet, working on an iPad project.)
回答10:
I fixed this by removing the armv6 and i386 architecture from Valid Architecture setting
回答11:
I had this problem too. I think it was because I had previously installed an old version of phone gap that installed some stuff in xcode. I uninstalled, then reinstalled xcode. Then I ran the Uninstall Cordova.applescript that came with phone gap. This fixed the problem of the red libCordova.a
回答12:
In addition to several other suggestions & post, I found that I was experiencing this problem on my AdHoc builds only. Please note that I figured this out during debugging because if I set the Edit Scheme > Archive build configuration to "release" it would work OK, but if set to AdHoc it would give me a link error, telling me that this file could not be found:
/Users/jason/Library/Developer/Xcode/DerivedData/MommyNearest-ceourmykvgxdekbkmzenuvhcfnzk/Build/Intermediates/ArchiveIntermediates/MommyNearest/BuildProductsPath/Adhoc-iphoneos/libCordova.a
This was actually a good clue to what the problem was, which was that somehow the CordovaLib subproject did not have an AdHoc configuration (it had ONLY "Debug" and "Release" configurations).
Therefore, when building for an AdHoc release (to use with Testflight) it would not create a symlink for this file correctly. Once I added an "AdHoc" configuration to the CordovaLib subproject, this started working.