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问题:
I want that when web site page loaded play video automatically.
I referenced to jquery.js, mediaelementplayer.js and mediaelementplayar.min.css on my page and added video tag.
I tried so many ways, e.g. autoplay = true
and use javascript code but I couldn't get it to work.
I'm using BlogEngine.Net 2.0.
How can I do that?
回答1:
This is a bug in MediaElementJS, autoplay works for native and silverlight, but needs a little help with Flash.
You can listen for canPlay event and start playing as soon as the flash player is ready.
setTimeout tricks may fail in race conditions.
$('#playerid').mediaelementplayer({
plugins: ['flash', 'silverlight'],
success: function(mediaElement, domObject) {
if (mediaElement.pluginType == 'flash') {
mediaElement.addEventListener('canplay', function() {
// Player is ready
mediaElement.play();
}, false);
}
},
error: function() {
alert('Error setting media!');
}
});
回答2:
You can add the autoplay="true"
attribute to the <video>
tag as shown below:
<video width="100%" height="auto" poster="some_image.jpg" controls="controls"
autoplay="true">
<source type="video/mp4" src="myvideo.mp4" />
<source type="video/webm" src="myvideo.webm" />
<source type="video/ogg" src="myvideo.ogv" />
<object width="320" height="240" type="application/x-shockwave-flash" data="flashmediaelement.swf">
<param name="movie" value="flashmediaelement.swf" />
<param name="flashvars" value="controls=true&file=myvideo.mp4" />
<img src="myvideo.jpg" width="320" height="240" title="No video playback capabilities" />
</object>
</video>
To play it on all the browsers/devices, you can use jQuery to reference the object and call its play()
method.
<script>
var player = new MediaElementPlayer('#id-of-player',/* Options */);
player.play();
</script>
For further information, you can check here.
回答3:
This can be helpfull.
$('audio,video').mediaelementplayer({
success: function(player, node) {
$('.mejs-overlay-button').trigger('click');
}
});
回答4:
// works here (tested with MediaElements.js 2.1.9)
$(document).ready(function () {
$('video,audio').mediaelementplayer().load();
});
回答5:
Unless i miss the point just add 'autoplay' to HTML5 video tag
回答6:
var player = new MediaElementPlayer('video', {
startVolume: 0.8,
features: ['playpause','progress'],
autoplay: true,
audioWidth: 250,
audioHeight: 40
}
);
player.play();
just create your own object and start it via play();
回答7:
Although user932056's suggestion didn't exactly work for me, I used the general idea at the top of my page which finally worked:
<script type="text/javascript">
$(document).ready(function() {
$("div.mejs-container .mejs-button").trigger('click');
});
</script>
回答8:
Here is code which I wrote and works for me in HTML5 video cases and for flash player too;
$('video,audio').mediaelementplayer({
mode: 'auto_plugin',
defaultVideoWidth: 480,
defaultVideoHeight: 360,
success: function (me) {
whenPlayerReadyToPlay(me, function () {
me.play();
})
}
});
function whenVideoReadyToPlay(me, callback) {
if (me.pluginType !== 'flash') {
me.addEventListener('loadstart', function (e) {
callback();
}, false);
return;
}
if (me.attributes.preload === 'none') {
$(me.pluginElement).ready(function (e) {
callback();
});
}
else {
me.addEventListener('canplay', function (e) {
callback();
}, false);
}
}
回答9:
here is the code:
$(document).ready(function () {
$('video,audio').mediaelementplayer({ defaultVideoWidth: 480, defaultVideoHeight: 360 });
setTimeout('eventClickTrigger()', 1000);
});
function eventClickTrigger() {
$('.mep-overlay').trigger('click');
}
simple, but took me a week
回答10:
Here is the simplest way I know.
I'm not sure if this is what you're looking for but if my understanding of your question is correct, this worked for me. I am using MediaElement 2.9.4.
<script>
MediaElement('player1', {success: function(me) {
me.play();
}});
</script>
回答11:
Or you could have put autoplay and/or preload="auto"
to the <video>
tag that the jQuery above is referencing.
回答12:
For those who have an issue with autoplay
on safari iOS (or any other browser that rejecting autoplay ) there is a new policy that require a user action to play media(audio, video), any of the solutions mentioned above will not work.
more details here https://webkit.org/blog/6784/new-video-policies-for-ios/.
The best workaround is to detect if the video is not playing using the success
callback and then append a button with an action to play the video
var video = document.querySelector('video');
var promise = $j('.video-wrap .video').mediaelementplayer({
autoplay: true,
playsinline: 1,
success: function(media, node, player) {
if(media.paused){
$( "body" ).append( "<button type="button" id='playvideo'>Play</button>" );
}
},
error: function (e) {
}
});
//add a click action to play video
$( "#playvideo" ).click(function() {
video.play()
});