Blinking effect on UILabel

2019-02-01 03:41发布

问题:

I have a UILabel with background color as grey.

I want a blinking effect on this label like it should become a little white & then become gray and it should keep happen till I turn it off programatically.

Any clue how to achieve this?

回答1:

Use NSTimer

NSTimer *timer = [NSTimer 
                      scheduledTimerWithTimeInterval:(NSTimeInterval)(1.0)
                            target:self 
                             selector:@selector(blink) 
                             userInfo:nil 
                             repeats:TRUE];
BOOL blinkStatus = NO;

in your blink function

-(void)blink{
   if(blinkStatus == NO){
      yourLabel.backgroundColor = [UIColor whiteColor];
     blinkStatus = YES;
   }else {
      yourLabel.backgroundColor = [UIColor grayColor];
      blinkStatus = NO;
   }
}


回答2:

You can do this within a block:

self.yourLabel.alpha = 1;
[UIView animateWithDuration:1.5 delay:0.5 options:UIViewAnimationOptionRepeat | UIViewAnimationOptionAutoreverse animations:^{
        self.yourLabel.alpha = 0;
} completion:nil];

So you dont need a second method.



回答3:

Swift 3

extension UILabel {

    func startBlink() {
        UIView.animate(withDuration: 0.8,
              delay:0.0,
              options:[.allowUserInteraction, .curveEaseInOut, .autoreverse, .repeat],
              animations: { self.alpha = 0 }, 
              completion: nil)
    }

    func stopBlink() {
        layer.removeAllAnimations()
        alpha = 1
    }
}


回答4:

You can simply make an extension to the UILabel class that will support the blinking effect. I don't think using a timer is a right approach since you won't have any fade effect.

Here is the Swift way to do this:

extension UILabel {
    func blink() {
        self.alpha = 0.0;
        UIView.animateWithDuration(0.8, //Time duration you want,
                            delay: 0.0,
                          options: [.CurveEaseInOut, .Autoreverse, .Repeat],
                       animations: { [weak self] in self?.alpha = 1.0 },
                       completion: { [weak self] _ in self?.alpha = 0.0 })
    }
}

Swift 3:

extension UILabel {
    func blink() {
        self.alpha = 0.0;
        UIView.animate(withDuration: 0.8, //Time duration you want,
            delay: 0.0,
            options: [.curveEaseInOut, .autoreverse, .repeat],
            animations: { [weak self] in self?.alpha = 1.0 },
            completion: { [weak self] _ in self?.alpha = 0.0 })
    }
}

EDIT Swift 3: Works for almost any view

extension UIView {
    func blink() {
        self.alpha = 0.0;
        UIView.animate(withDuration: 0.8, //Time duration you want,
            delay: 0.0,
            options: [.curveEaseInOut, .autoreverse, .repeat],
            animations: { [weak self] in self?.alpha = 1.0 },
            completion: { [weak self] _ in self?.alpha = 0.0 })
    }
}


回答5:

Rather use the view animations. It makes it very simple and is easy to control. Try this:

self.yourLabel.alpha = 1.0f;
[UIView animateWithDuration:0.12
  delay:0.0
  options:UIViewAnimationOptionCurveEaseInOut | 
          UIViewAnimationOptionRepeat | 
          UIViewAnimationOptionAutoreverse | 
          UIViewAnimationOptionAllowUserInteraction
  animations:^{
   self.yourLabel.alpha = 0.0f;
}
completion:^(BOOL finished){
// Do nothing
}];

You can tweak the values to get different effects for example, changing animateWithDuration wil set the blinking speed. Further you can use it on anything that inherits from UIView example a button, label, custom view etc.



回答6:

Tweaking Krishnabhadra Answer to give a better blink effect

Declare a Class variable bool blinkStatus;

And paste code given below

NSTimer *yourtimer = [NSTimer scheduledTimerWithTimeInterval:(NSTimeInterval)(10.0 / 60.0)  target:self selector:@selector(blink) userInfo:nil repeats:TRUE];
    blinkStatus = FALSE;

-(void)blink{
    if(blinkStatus == FALSE){
        yourLabel.hidden=NO;
        blinkStatus = TRUE;
    }else {
        yourLabel.hidden=YES;
        blinkStatus = FALSE;
    }
}


回答7:

-(void) startBlinkingLabel:(UILabel *)label 
{
    label.alpha =1.0f;
    [UIView animateWithDuration:0.32
                          delay:0.0
                        options: UIViewAnimationOptionAutoreverse |UIViewAnimationOptionRepeat | UIViewAnimationOptionCurveEaseInOut | UIViewAnimationOptionAllowUserInteraction |UIViewAnimationOptionBeginFromCurrentState
                     animations:^{
                         label.alpha = 0.0f;
                     }
                     completion:^(BOOL finished){
                         if (finished) {

                         }
                     }];
}

-(void) stopBlinkingLabel:(UILabel *)label 
{
    // REMOVE ANIMATION
    [label.layer removeAnimationForKey:@"opacity"];
    label.alpha = 1.0f;
}


回答8:

Got stuck when trying with swift and using multiple options but this seems to work nicely:

    self.cursorLabel.alpha = 1
    UIView.animateWithDuration(0.7, delay: 0.0, options: [.Repeat, .Autoreverse, .CurveEaseInOut], animations:
    {
       self.cursorLabel.alpha = 0
    }, completion: nil)


回答9:

A different approch but works. Blinking only for 3 seconds

extension UIView {
  func blink() {
    let animation = CABasicAnimation(keyPath: "opacity")
    animation.isRemovedOnCompletion = false
    animation.fromValue           = 1
    animation.toValue             = 0
    animation.duration            = 0.8
    animation.autoreverses        = true
    animation.repeatCount         = 3
    animation.beginTime           = CACurrentMediaTime() + 0.5
    self.layer.add(animation, forKey: nil)
    }
}


回答10:

This is how it worked for me. I adapted the answer of @flex_elektro_deimling

First parameter UIView.animateWithDuration is the total time of the animation (In my case I've set it to 0.5), you may set different values on the first and second (delay) to change the blinking speed.

    self.YOURLABEL.alpha = 0;
    UIView.animateWithDuration(
        0.5, 
        delay: 0.2, 
        options: UIViewAnimationOptions.Repeat | UIViewAnimationOptions.Autoreverse, animations: {
            self.YOURLABEL.alpha = 1
        },
        completion:nil)


回答11:

My swift version based on Flex Elektro Deimling's answer:

private func startTimeBlinkAnimation(start: Bool) {
    if start {
        timeContainerView.alpha = 1
        UIView.animateWithDuration(0.6, delay: 0.3, options:[.Repeat, .Autoreverse], animations: { _ in
            self.timeContainerView.alpha = 0
        }, completion: nil)
    }
    else {
        timeContainerView.alpha = 1
        timeContainerView.layer.removeAllAnimations()
    }
}


回答12:

    int count;
    NSTimer *timer;

      timer= [NSTimer
                  scheduledTimerWithTimeInterval:(NSTimeInterval)(0.5)
                  target:self
                  selector:@selector(animationStart)
                  userInfo:nil
                  repeats:TRUE];

-(void)animationStart{
switch (count) {
    case 0:
        //205   198 115
        count++;
        lbl.textColor=[UIColor colorWithRed:205.0f/255.0f green:198.0f/255.0f blue:115.0f/255.0f alpha:1];

        break;
    case 1:
         count++;
        //205   198 115 56  142 142
        lbl.textColor=[UIColor colorWithRed:56.0f/255.0f green:142.0f/255.0f blue:142.0f/255.0f alpha:1];

        break;
    case 2:
         count++;
        //205   198 115
        lbl.textColor=[UIColor colorWithRed:205.0f/255.0f green:205.0f/255.0f blue:0.0f/255.0f alpha:1];

        break;
    case 3:
         count++;
        //205   198 115 84  255 159
        lbl.textColor=[UIColor colorWithRed:84.0f/255.0f green:255.0f/255.0f blue:159.0f/255.0f alpha:1];

        break;
    case 4:
         count++;
        //205   198 115 255 193 37
        lbl.textColor=[UIColor colorWithRed:255.0f/255.0f green:193.0f/255.0f blue:37.0f/255.0f alpha:1];

        break;
    case 5:
         count++;
        //205   198 115 205 200 177
        lbl.textColor=[UIColor colorWithRed:205.0f/255.0f green:200.0f/255.0f blue:117.0f/255.0f alpha:1];

        break;
    case 6:
         count++;
        //205   198 115 255 228 181
        lbl.textColor=[UIColor colorWithRed:255.0f/255.0f green:228.0f/255.0f blue:181.0f/255.0f alpha:1];

        break;
    case 7:
         count++;
        //205   198 115 233 150 122
        lbl.textColor=[UIColor colorWithRed:233.0f/255.0f green:150.0f/255.0f blue:122.0f/255.0f alpha:1];

        break;
    case 8:
        count++;
        //205   198 115 233 150 122
        lbl.textColor=[UIColor colorWithRed:255.0f/255.0f green:200.0f/255.0f blue:200.0f/255.0f alpha:1];

        break;
    case 9:
         count=0;
        //205   198 115 255 99  71 255  48  48
        lbl.textColor=[UIColor colorWithRed:255.0f/255.0f green:48.0f/255.0f blue:48.0f/255.0f alpha:1];

        break;

    default:
        break;
}

}



回答13:

Here is my solution in Swift 4.0 with extension for any UIVIew

extension UIView{
    func blink() {
        self.alpha = 0.2

        UIView.animate(withDuration: 1,
                                   delay: 0.0,
                                   options: [.curveLinear,
                                             .repeat,
                                             .autoreverse],
                                   animations: { self.alpha = 1.0 },
                                   completion: nil)   
    }
}