Let me try to explain it. Please tell me if I am wrong. I am just 70% sure about it.
Like I understand it, an UIView has a frame and an bounds rectangle.
The job of the frame rectangle is to set the position of the UIView relative to it's superview. More precisely: Relative to the coordinate system of the superview. The job of the bounds rectangle is to set the drawing area of the UIView, relative to it's own coordinate system.
Briefly:
- frame rectangle is for positioning the UIView relative to its superview
- bounds rectangle is to set the drawing area of the UIView
Are there any mistakes or important things I missed?
Check out Apple's guide on View Geometry. They have pretty good examples on what happens when you change bounds and frame values.
A view's Frame: the position and size of a rectangle inside the superview where the view will fill.
A view's Bound: the position and size of a rectangle inside the view itself.
Yes you are right.
When you need to use the view, then you use the frame; the bounds are used to actually implement the view. As an example, you need to use the bounds to draw a view or to handle touch events. Instead, you use the frame when creating a view or positioning a view in its superview etc.
You are right.
You can use the two interchangably though it's just the frame is easier when using a view and bounds is easier when working inside a view (e.g. in the event handling or drawing code)
Note also that frame is undefined if there is a transform operating on the view.
http://developer.apple.com/library/ios/#documentation/windowsviews/conceptual/viewpg_iphoneos/WindowsandViews/WindowsandViews.html
For iOS. Origin coordinate is in different location from Mac OS (upper left, not lower left)