I'm trying to figure out how to port a threaded program to use asyncio
. I have a lot of code which synchronizes around a few standard library Queues
, basically like this:
import queue, random, threading, time
q = queue.Queue()
def produce():
while True:
time.sleep(0.5 + random.random()) # sleep for .5 - 1.5 seconds
q.put(random.random())
def consume():
while True:
value = q.get(block=True)
print("Consumed", value)
threading.Thread(target=produce).start()
threading.Thread(target=consume).start()
One thread creates values (possibly user input), and another thread does something with them. The point is that these threads are idle until there's new data, at which point they wake up and do something with it.
I'm trying to implement this pattern using asyncio, but I can't seem to figure out how to make it "go".
My attempts look more or less like this (and don't do anything at all).
import asyncio, random
q = asyncio.Queue()
@asyncio.coroutine
def produce():
while True:
q.put(random.random())
yield from asyncio.sleep(0.5 + random.random())
@asyncio.coroutine
def consume():
while True:
value = yield from q.get()
print("Consumed", value)
# do something here to start the coroutines. asyncio.Task()?
loop = asyncio.get_event_loop()
loop.run_forever()
I've tried variations on using coroutines, not using them, wrapping stuff in Tasks, trying to make them create or return futures, etc.
I'm starting to think that I have the wrong idea about how I should be using asyncio (maybe this pattern should be implemented in a different way that I'm not aware of). Any pointers would be appreciated.